diff options
Diffstat (limited to 'scene/resources/shader.h')
-rw-r--r-- | scene/resources/shader.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/shader.h b/scene/resources/shader.h index a3f9330055..bb83d8a032 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -51,12 +51,12 @@ public: private: RID shader; - Mode mode; + Mode mode = MODE_SPATIAL; // hack the name of performance // shaders keep a list of ShaderMaterial -> RenderingServer name translations, to make // conversion fast and save memory. - mutable bool params_cache_dirty; + mutable bool params_cache_dirty = true; mutable Map<StringName, StringName> params_cache; //map a shader param to a material param.. Map<StringName, Ref<Texture2D>> default_textures; |