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-rw-r--r--scene/resources/shader.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index 75c38bd561..9fa8a9ae95 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -37,7 +37,6 @@
#include "scene/resources/texture.h"
class Shader : public Resource {
-
GDCLASS(Shader, Resource);
OBJ_SAVE_TYPE(Shader);