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-rw-r--r--scene/resources/shader.cpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index f53f03c1c8..66bf3b4991 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "shader.h"
-#include "os/file_access.h"
+#include "core/os/file_access.h"
#include "scene/scene_string_names.h"
#include "servers/visual/shader_language.h"
#include "servers/visual_server.h"
@@ -126,6 +126,11 @@ void Shader::get_default_texture_param_list(List<StringName> *r_textures) const
r_textures->push_back(E->key());
}
}
+
+bool Shader::is_text_shader() const {
+ return true;
+}
+
bool Shader::has_param(const StringName &p_param) const {
return params_cache.has(p_param);
@@ -235,8 +240,10 @@ Error ResourceFormatSaverShader::save(const String &p_path, const RES &p_resourc
void ResourceFormatSaverShader::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
- if (Object::cast_to<Shader>(*p_resource)) {
- p_extensions->push_back("shader");
+ if (const Shader *shader = Object::cast_to<Shader>(*p_resource)) {
+ if (shader->is_text_shader()) {
+ p_extensions->push_back("shader");
+ }
}
}
bool ResourceFormatSaverShader::recognize(const RES &p_resource) const {