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-rw-r--r--scene/resources/scene_format_text.h170
1 files changed, 0 insertions, 170 deletions
diff --git a/scene/resources/scene_format_text.h b/scene/resources/scene_format_text.h
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index 6122a1f9d8..0000000000
--- a/scene/resources/scene_format_text.h
+++ /dev/null
@@ -1,170 +0,0 @@
-/*************************************************************************/
-/* scene_format_text.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SCENE_FORMAT_TEXT_H
-#define SCENE_FORMAT_TEXT_H
-
-#include "io/resource_loader.h"
-#include "io/resource_saver.h"
-#include "os/file_access.h"
-#include "scene/resources/packed_scene.h"
-#include "variant_parser.h"
-
-
-
-class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
-
- String local_path;
- String res_path;
- String error_text;
-
- FileAccess *f;
-
- VariantParser::StreamFile stream;
-
- struct ExtResource {
- String path;
- String type;
- };
-
-
- bool is_scene;
- String res_type;
-
- bool ignore_resource_parsing;
-
-// Map<String,String> remaps;
-
- Map<int,ExtResource> ext_resources;
-
- int resources_total;
- int resource_current;
- String resource_type;
-
- VariantParser::Tag next_tag;
-
- mutable int lines;
-
- Map<String,String> remaps;
- //void _printerr();
-
- static Error _parse_sub_resources(void* p_self, VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText*>(p_self)->_parse_sub_resource(p_stream,r_res,line,r_err_str); }
- static Error _parse_ext_resources(void* p_self, VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str) { return reinterpret_cast<ResourceInteractiveLoaderText*>(p_self)->_parse_ext_resource(p_stream,r_res,line,r_err_str); }
-
- Error _parse_sub_resource(VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str);
- Error _parse_ext_resource(VariantParser::Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str);
-
- VariantParser::ResourceParser rp;
-
-
- Ref<PackedScene> packed_scene;
-
-
-friend class ResourceFormatLoaderText;
-
- List<RES> resource_cache;
- Error error;
-
- RES resource;
-
-public:
-
- virtual void set_local_path(const String& p_local_path);
- virtual Ref<Resource> get_resource();
- virtual Error poll();
- virtual int get_stage() const;
- virtual int get_stage_count() const;
-
- void open(FileAccess *p_f, bool p_skip_first_tag=false);
- String recognize(FileAccess *p_f);
- void get_dependencies(FileAccess *p_f, List<String> *p_dependencies, bool p_add_types);
- Error rename_dependencies(FileAccess *p_f, const String &p_path,const Map<String,String>& p_map);
-
-
- ~ResourceInteractiveLoaderText();
-
-};
-
-
-
-class ResourceFormatLoaderText : public ResourceFormatLoader {
-public:
-
- virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path,Error *r_error=NULL);
- virtual void get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const;
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String& p_type) const;
- virtual String get_resource_type(const String &p_path) const;
- virtual void get_dependencies(const String& p_path, List<String> *p_dependencies, bool p_add_types=false);
- virtual Error rename_dependencies(const String &p_path,const Map<String,String>& p_map);
-
-
-};
-
-
-class ResourceFormatSaverTextInstance {
-
- String local_path;
-
- Ref<PackedScene> packed_scene;
-
- bool takeover_paths;
- bool relative_paths;
- bool bundle_resources;
- bool skip_editor;
- FileAccess *f;
- Set<RES> resource_set;
- List<RES> saved_resources;
- Map<RES,int> external_resources;
- Map<RES,int> internal_resources;
-
- void _find_resources(const Variant& p_variant,bool p_main=false);
-
- static String _write_resources(void *ud,const RES& p_resource);
- String _write_resource(const RES& res);
-
-
-public:
-
- Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
-
-
-};
-
-class ResourceFormatSaverText : public ResourceFormatSaver {
-public:
- static ResourceFormatSaverText* singleton;
- virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
- virtual bool recognize(const RES& p_resource) const;
- virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
-
- ResourceFormatSaverText();
-};
-
-
-#endif // SCENE_FORMAT_TEXT_H