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-rw-r--r--scene/resources/room.h62
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diff --git a/scene/resources/room.h b/scene/resources/room.h
deleted file mode 100644
index 2c53ea1aed..0000000000
--- a/scene/resources/room.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*************************************************************************/
-/* room.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef ROOM_BOUNDS_H
-#define ROOM_BOUNDS_H
-
-#include "core/math/bsp_tree.h"
-#include "core/resource.h"
-
-// FIXME: left for reference but will be removed when portals are reimplemented using Area
-#if 0
-
-class RoomBounds : public Resource {
-
- GDCLASS(RoomBounds, Resource);
- RES_BASE_EXTENSION("room");
-
- RID area;
- PoolVector<Face3> geometry_hint;
-
-protected:
- static void _bind_methods();
-
-public:
- virtual RID get_rid() const;
-
- void set_geometry_hint(const PoolVector<Face3> &p_geometry_hint);
- PoolVector<Face3> get_geometry_hint() const;
-
- RoomBounds();
- ~RoomBounds();
-};
-
-#endif
-#endif // ROOM_H