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-rw-r--r--scene/resources/ray_shape.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp
index 52ce736925..8187b8b3f1 100644
--- a/scene/resources/ray_shape.cpp
+++ b/scene/resources/ray_shape.cpp
@@ -34,20 +34,20 @@ Vector<Vector3> RayShape::_gen_debug_mesh_lines() {
Vector<Vector3> points;
points.push_back(Vector3());
- points.push_back(Vector3(0,0,get_length()));
+ points.push_back(Vector3(0, 0, get_length()));
return points;
}
void RayShape::_update_shape() {
- PhysicsServer::get_singleton()->shape_set_data(get_shape(),length);
+ PhysicsServer::get_singleton()->shape_set_data(get_shape(), length);
emit_changed();
}
void RayShape::set_length(float p_length) {
- length=p_length;
+ length = p_length;
_update_shape();
notify_change_to_owners();
}
@@ -57,17 +57,16 @@ float RayShape::get_length() const {
return length;
}
-
void RayShape::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_length","length"),&RayShape::set_length);
- ClassDB::bind_method(D_METHOD("get_length"),&RayShape::get_length);
-
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"length",PROPERTY_HINT_RANGE,"0,4096,0.01"), "set_length", "get_length") ;
+ ClassDB::bind_method(D_METHOD("set_length", "length"), &RayShape::set_length);
+ ClassDB::bind_method(D_METHOD("get_length"), &RayShape::get_length);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length");
}
-RayShape::RayShape() : Shape( PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_RAY)) {
+RayShape::RayShape()
+ : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_RAY)) {
set_length(1.0);
}