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-rw-r--r--scene/resources/ray_shape.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp
index 0acfffdc06..5a696aee23 100644
--- a/scene/resources/ray_shape.cpp
+++ b/scene/resources/ray_shape.cpp
@@ -32,7 +32,7 @@
#include "servers/physics_server.h"
-Vector<Vector3> RayShape::_gen_debug_mesh_lines() {
+Vector<Vector3> RayShape::get_debug_mesh_lines() {
Vector<Vector3> points;
points.push_back(Vector3());