diff options
Diffstat (limited to 'scene/resources/primitive_meshes.h')
-rw-r--r-- | scene/resources/primitive_meshes.h | 114 |
1 files changed, 83 insertions, 31 deletions
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index cb93211756..ee61f0ac55 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -75,7 +75,7 @@ public: virtual int surface_get_array_len(int p_idx) const override; virtual int surface_get_array_index_len(int p_idx) const override; virtual Array surface_get_arrays(int p_surface) const override; - virtual Array surface_get_blend_shape_arrays(int p_surface) const override; + virtual TypedArray<Array> surface_get_blend_shape_arrays(int p_surface) const override; virtual Dictionary surface_get_lods(int p_surface) const override; virtual uint32_t surface_get_format(int p_idx) const override; virtual Mesh::PrimitiveType surface_get_primitive_type(int p_idx) const override; @@ -217,17 +217,25 @@ public: CylinderMesh(); }; -/** - Similar to quadmesh but with tessellation support +/* + A flat rectangle, can be used as quad or heightmap. */ class PlaneMesh : public PrimitiveMesh { GDCLASS(PlaneMesh, PrimitiveMesh); +public: + enum Orientation { + FACE_X, + FACE_Y, + FACE_Z, + }; + private: Size2 size = Size2(2.0, 2.0); int subdivide_w = 0; int subdivide_d = 0; Vector3 center_offset; + Orientation orientation = FACE_Y; protected: static void _bind_methods(); @@ -246,9 +254,27 @@ public: void set_center_offset(const Vector3 p_offset); Vector3 get_center_offset() const; + void set_orientation(const Orientation p_orientation); + Orientation get_orientation() const; + PlaneMesh(); }; +VARIANT_ENUM_CAST(PlaneMesh::Orientation) + +/* + A flat rectangle, inherits from PlaneMesh but defaults to facing the Z-plane. +*/ +class QuadMesh : public PlaneMesh { + GDCLASS(QuadMesh, PlaneMesh); + +public: + QuadMesh() { + set_orientation(FACE_Z); + set_size(Size2(1, 1)); + } +}; + /** A prism shapen, handy for ramps, triangles, etc. */ @@ -286,33 +312,6 @@ public: }; /** - Our original quadmesh... -*/ - -class QuadMesh : public PrimitiveMesh { - GDCLASS(QuadMesh, PrimitiveMesh); - -private: - Size2 size = Size2(1.0, 1.0); - Vector3 center_offset; - -protected: - static void _bind_methods(); - virtual void _create_mesh_array(Array &p_arr) const override; - -public: - virtual uint32_t surface_get_format(int p_idx) const override; - - QuadMesh(); - - void set_size(const Size2 &p_size); - Size2 get_size() const; - - void set_center_offset(const Vector3 p_offset); - Vector3 get_center_offset() const; -}; - -/** A sphere.. */ class SphereMesh : public PrimitiveMesh { @@ -351,6 +350,38 @@ public: }; /** + Big donut +*/ +class TorusMesh : public PrimitiveMesh { + GDCLASS(TorusMesh, PrimitiveMesh); + +private: + float inner_radius = 0.5; + float outer_radius = 1.0; + int rings = 64; + int ring_segments = 32; + +protected: + static void _bind_methods(); + virtual void _create_mesh_array(Array &p_arr) const override; + +public: + void set_inner_radius(const float p_inner_radius); + float get_inner_radius() const; + + void set_outer_radius(const float p_outer_radius); + float get_outer_radius() const; + + void set_rings(const int p_rings); + int get_rings() const; + + void set_ring_segments(const int p_ring_segments); + int get_ring_segments() const; + + TorusMesh(); +}; + +/** A single point for use in particle systems */ @@ -516,14 +547,21 @@ private: mutable HashMap<GlyphMeshKey, GlyphMeshData, GlyphMeshKeyHasher> cache; RID text_rid; + mutable Vector<RID> lines_rid; + String text; String xl_text; int font_size = 16; Ref<Font> font_override; + + TextServer::AutowrapMode autowrap_mode = TextServer::AUTOWRAP_OFF; float width = 500.0; + float line_spacing = 0.f; + Point2 lbl_offset; HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER; + VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_CENTER; bool uppercase = false; String language; TextServer::Direction text_direction = TextServer::DIRECTION_AUTO; @@ -534,6 +572,7 @@ private: real_t pixel_size = 0.01; real_t curve_step = 0.5; + mutable bool dirty_lines = true; mutable bool dirty_text = true; mutable bool dirty_font = true; mutable bool dirty_cache = true; @@ -556,6 +595,9 @@ public: void set_horizontal_alignment(HorizontalAlignment p_alignment); HorizontalAlignment get_horizontal_alignment() const; + void set_vertical_alignment(VerticalAlignment p_alignment); + VerticalAlignment get_vertical_alignment() const; + void set_text(const String &p_string); String get_text() const; @@ -566,6 +608,12 @@ public: void set_font_size(int p_size); int get_font_size() const; + void set_line_spacing(float p_size); + float get_line_spacing() const; + + void set_autowrap_mode(TextServer::AutowrapMode p_mode); + TextServer::AutowrapMode get_autowrap_mode() const; + void set_text_direction(TextServer::Direction p_text_direction); TextServer::Direction get_text_direction() const; @@ -592,7 +640,11 @@ public: void set_pixel_size(real_t p_amount); real_t get_pixel_size() const; + + void set_offset(const Point2 &p_offset); + Point2 get_offset() const; }; VARIANT_ENUM_CAST(RibbonTrailMesh::Shape) -#endif + +#endif // PRIMITIVE_MESHES_H |