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Diffstat (limited to 'scene/resources/primitive_meshes.cpp')
-rw-r--r--scene/resources/primitive_meshes.cpp18
1 files changed, 15 insertions, 3 deletions
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 5ef66a22b6..8ed68626a8 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -257,7 +257,7 @@ void PrimitiveMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, "suffix:m"), "set_custom_aabb", "get_custom_aabb");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_faces"), "set_flip_faces", "get_flip_faces");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "add_uv2"), "set_add_uv2", "get_add_uv2");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "uv2_padding"), "set_uv2_padding", "get_uv2_padding");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "uv2_padding", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater"), "set_uv2_padding", "get_uv2_padding");
GDVIRTUAL_BIND(_create_mesh_array);
}
@@ -2890,6 +2890,18 @@ void TextMesh::_create_mesh_array(Array &p_arr) const {
dirty_cache = false;
}
+ // When a shaped text is invalidated by an external source, we want to reshape it.
+ if (!TS->shaped_text_is_ready(text_rid)) {
+ dirty_text = true;
+ }
+
+ for (const RID &line_rid : lines_rid) {
+ if (!TS->shaped_text_is_ready(line_rid)) {
+ dirty_lines = true;
+ break;
+ }
+ }
+
// Update text buffer.
if (dirty_text) {
TS->shaped_text_clear(text_rid);
@@ -2901,7 +2913,7 @@ void TextMesh::_create_mesh_array(Array &p_arr) const {
TS->shaped_text_set_spacing(text_rid, TextServer::SpacingType(i), font->get_spacing(TextServer::SpacingType(i)));
}
- Array stt;
+ TypedArray<Vector3i> stt;
if (st_parser == TextServer::STRUCTURED_TEXT_CUSTOM) {
GDVIRTUAL_CALL(_structured_text_parser, st_args, txt, stt);
} else {
@@ -3328,7 +3340,7 @@ void TextMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001,suffix:m"), "set_pixel_size", "get_pixel_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "curve_step", PROPERTY_HINT_RANGE, "0.1,10,0.1,suffix:px"), "set_curve_step", "get_curve_step");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_RANGE, "0.0,100.0,0.001,or_greater,suffix:m"), "set_depth", "get_depth");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width", PROPERTY_HINT_NONE, "suffix:m"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width", PROPERTY_HINT_NONE, "suffix:px"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset");
ADD_GROUP("BiDi", "");