diff options
Diffstat (limited to 'scene/resources/polygon_path_finder.h')
-rw-r--r-- | scene/resources/polygon_path_finder.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/resources/polygon_path_finder.h b/scene/resources/polygon_path_finder.h index baee4dc20d..2f3cb634fb 100644 --- a/scene/resources/polygon_path_finder.h +++ b/scene/resources/polygon_path_finder.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef POLYGON_PATH_FINDER_H #define POLYGON_PATH_FINDER_H -#include "core/resource.h" +#include "core/io/resource.h" class PolygonPathFinder : public Resource { GDCLASS(PolygonPathFinder, Resource); @@ -39,13 +39,13 @@ class PolygonPathFinder : public Resource { struct Point { Vector2 pos; Set<int> connections; - float distance; - float penalty; - int prev; + float distance = 0.0; + float penalty = 0.0; + int prev = 0; }; struct Edge { - int points[2]; + int points[2] = {}; _FORCE_INLINE_ bool operator<(const Edge &p_edge) const { if (points[0] == p_edge.points[0]) { |