diff options
Diffstat (limited to 'scene/resources/polygon_path_finder.cpp')
-rw-r--r-- | scene/resources/polygon_path_finder.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp index eff0721cef..c3daedf918 100644 --- a/scene/resources/polygon_path_finder.cpp +++ b/scene/resources/polygon_path_finder.cpp @@ -42,7 +42,7 @@ bool PolygonPathFinder::_is_point_inside(const Vector2 &p_point) const { Vector2 a = points[e.points[0]].pos; Vector2 b = points[e.points[1]].pos; - if (Geometry::segment_intersects_segment_2d(a, b, p_point, outside_point, NULL)) { + if (Geometry::segment_intersects_segment_2d(a, b, p_point, outside_point, nullptr)) { crosses++; } } @@ -119,7 +119,7 @@ void PolygonPathFinder::setup(const Vector<Vector2> &p_points, const Vector<int> Vector2 a = points[e.points[0]].pos; Vector2 b = points[e.points[1]].pos; - if (Geometry::segment_intersects_segment_2d(a, b, from, to, NULL)) { + if (Geometry::segment_intersects_segment_2d(a, b, from, to, nullptr)) { valid = false; break; } @@ -209,7 +209,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector Vector2 a = points[e.points[0]].pos; Vector2 b = points[e.points[1]].pos; - if (Geometry::segment_intersects_segment_2d(a, b, from, to, NULL)) { + if (Geometry::segment_intersects_segment_2d(a, b, from, to, nullptr)) { can_see_eachother = false; break; } @@ -268,7 +268,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector e.points[0] != ignore_from_edge.points[0] && e.points[1] != ignore_from_edge.points[0]) { - if (Geometry::segment_intersects_segment_2d(a, b, from, points[i].pos, NULL)) { + if (Geometry::segment_intersects_segment_2d(a, b, from, points[i].pos, nullptr)) { valid_a = false; } } @@ -281,7 +281,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector e.points[0] != ignore_to_edge.points[0] && e.points[1] != ignore_to_edge.points[0]) { - if (Geometry::segment_intersects_segment_2d(a, b, to, points[i].pos, NULL)) { + if (Geometry::segment_intersects_segment_2d(a, b, to, points[i].pos, nullptr)) { valid_b = false; } } |