diff options
Diffstat (limited to 'scene/resources/physics_material.cpp')
-rw-r--r-- | scene/resources/physics_material.cpp | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp index 0db115ecc0..59bf8c0e13 100644 --- a/scene/resources/physics_material.cpp +++ b/scene/resources/physics_material.cpp @@ -31,7 +31,6 @@ #include "physics_material.h" void PhysicsMaterial::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_friction", "friction"), &PhysicsMaterial::set_friction); ClassDB::bind_method(D_METHOD("get_friction"), &PhysicsMaterial::get_friction); @@ -44,9 +43,9 @@ void PhysicsMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent); ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction"), "set_friction", "get_friction"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce"), "set_bounce", "get_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent"); } @@ -69,9 +68,3 @@ void PhysicsMaterial::set_absorbent(bool p_val) { absorbent = p_val; emit_changed(); } - -PhysicsMaterial::PhysicsMaterial() : - friction(1), - rough(false), - bounce(0), - absorbent(false) {} |