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Diffstat (limited to 'scene/resources/physics_material.cpp')
-rw-r--r--scene/resources/physics_material.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp
index 0db115ecc0..59bf8c0e13 100644
--- a/scene/resources/physics_material.cpp
+++ b/scene/resources/physics_material.cpp
@@ -31,7 +31,6 @@
#include "physics_material.h"
void PhysicsMaterial::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_friction", "friction"), &PhysicsMaterial::set_friction);
ClassDB::bind_method(D_METHOD("get_friction"), &PhysicsMaterial::get_friction);
@@ -44,9 +43,9 @@ void PhysicsMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent);
ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction"), "set_friction", "get_friction");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce"), "set_bounce", "get_bounce");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent");
}
@@ -69,9 +68,3 @@ void PhysicsMaterial::set_absorbent(bool p_val) {
absorbent = p_val;
emit_changed();
}
-
-PhysicsMaterial::PhysicsMaterial() :
- friction(1),
- rough(false),
- bounce(0),
- absorbent(false) {}