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-rw-r--r--scene/resources/particles_material.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h
index 06ebb3c4dc..8b3248a9cb 100644
--- a/scene/resources/particles_material.h
+++ b/scene/resources/particles_material.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -126,7 +126,7 @@ private:
}
static Mutex *material_mutex;
- static SelfList<ParticlesMaterial>::List dirty_materials;
+ static SelfList<ParticlesMaterial>::List *dirty_materials;
struct ShaderNames {
StringName spread;