diff options
Diffstat (limited to 'scene/resources/particles_material.cpp')
-rw-r--r-- | scene/resources/particles_material.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 01a0411545..597d070285 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -233,48 +233,48 @@ void ParticlesMaterial::_update_shader() { code += "uniform vec3 gravity;\n"; if (color_ramp.is_valid()) { - code += "uniform sampler2D color_ramp;\n"; + code += "uniform sampler2D color_ramp : repeat_disable;\n"; } if (color_initial_ramp.is_valid()) { - code += "uniform sampler2D color_initial_ramp;\n"; + code += "uniform sampler2D color_initial_ramp : repeat_disable;\n"; } if (tex_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { - code += "uniform sampler2D linear_velocity_texture;\n"; + code += "uniform sampler2D linear_velocity_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_ORBIT_VELOCITY].is_valid()) { - code += "uniform sampler2D orbit_velocity_texture;\n"; + code += "uniform sampler2D orbit_velocity_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) { - code += "uniform sampler2D angular_velocity_texture;\n"; + code += "uniform sampler2D angular_velocity_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_LINEAR_ACCEL].is_valid()) { - code += "uniform sampler2D linear_accel_texture;\n"; + code += "uniform sampler2D linear_accel_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_RADIAL_ACCEL].is_valid()) { - code += "uniform sampler2D radial_accel_texture;\n"; + code += "uniform sampler2D radial_accel_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_TANGENTIAL_ACCEL].is_valid()) { - code += "uniform sampler2D tangent_accel_texture;\n"; + code += "uniform sampler2D tangent_accel_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_DAMPING].is_valid()) { - code += "uniform sampler2D damping_texture;\n"; + code += "uniform sampler2D damping_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_ANGLE].is_valid()) { - code += "uniform sampler2D angle_texture;\n"; + code += "uniform sampler2D angle_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_SCALE].is_valid()) { - code += "uniform sampler2D scale_texture;\n"; + code += "uniform sampler2D scale_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_HUE_VARIATION].is_valid()) { - code += "uniform sampler2D hue_variation_texture;\n"; + code += "uniform sampler2D hue_variation_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_ANIM_SPEED].is_valid()) { - code += "uniform sampler2D anim_speed_texture;\n"; + code += "uniform sampler2D anim_speed_texture : repeat_disable;\n"; } if (tex_parameters[PARAM_ANIM_OFFSET].is_valid()) { - code += "uniform sampler2D anim_offset_texture;\n"; + code += "uniform sampler2D anim_offset_texture : repeat_disable;\n"; } if (collision_enabled) { |