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Diffstat (limited to 'scene/resources/particles_material.cpp')
-rw-r--r--scene/resources/particles_material.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 83430aef9e..1a28e2586d 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -703,7 +703,8 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value);
} break;
- case PARAM_MAX: break; // Can't happen, but silences warning
+ case PARAM_MAX:
+ break; // Can't happen, but silences warning
}
}
float ParticlesMaterial::get_param(Parameter p_param) const {
@@ -756,7 +757,8 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value);
} break;
- case PARAM_MAX: break; // Can't happen, but silences warning
+ case PARAM_MAX:
+ break; // Can't happen, but silences warning
}
}
float ParticlesMaterial::get_param_randomness(Parameter p_param) const {
@@ -828,7 +830,8 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture2D
case PARAM_ANIM_OFFSET: {
RenderingServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture);
} break;
- case PARAM_MAX: break; // Can't happen, but silences warning
+ case PARAM_MAX:
+ break; // Can't happen, but silences warning
}
_queue_shader_change();