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-rw-r--r--scene/resources/packed_scene.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index 898d5ff11f..b8b3f84ecc 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -31,7 +31,7 @@
#ifndef PACKED_SCENE_H
#define PACKED_SCENE_H
-#include "core/resource.h"
+#include "core/io/resource.h"
#include "scene/main/node.h"
class SceneState : public Reference {
@@ -200,7 +200,7 @@ class PackedScene : public Resource {
Dictionary _get_bundled_scene() const;
protected:
- virtual bool editor_can_reload_from_file() { return false; } // this is handled by editor better
+ virtual bool editor_can_reload_from_file() override { return false; } // this is handled by editor better
static void _bind_methods();
public:
@@ -220,9 +220,9 @@ public:
void recreate_state();
void replace_state(Ref<SceneState> p_by);
- virtual void set_path(const String &p_path, bool p_take_over = false);
+ virtual void set_path(const String &p_path, bool p_take_over = false) override;
#ifdef TOOLS_ENABLED
- virtual void set_last_modified_time(uint64_t p_time) { state->set_last_modified_time(p_time); }
+ virtual void set_last_modified_time(uint64_t p_time) override { state->set_last_modified_time(p_time); }
#endif
Ref<SceneState> get_state();