diff options
Diffstat (limited to 'scene/resources/packed_scene.h')
-rw-r--r-- | scene/resources/packed_scene.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index a03da558e4..81b38840d9 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,6 +77,7 @@ class SceneState : public RefCounted { int signal = 0; int method = 0; int flags = 0; + int unbinds = 0; Vector<int> binds; }; @@ -163,6 +164,7 @@ public: NodePath get_connection_target(int p_idx) const; StringName get_connection_method(int p_idx) const; int get_connection_flags(int p_idx) const; + int get_connection_unbinds(int p_idx) const; Array get_connection_binds(int p_idx) const; bool has_connection(const NodePath &p_node_from, const StringName &p_signal, const NodePath &p_node_to, const StringName &p_method); @@ -178,7 +180,7 @@ public: void add_node_property(int p_node, int p_name, int p_value); void add_node_group(int p_node, int p_group); void set_base_scene(int p_idx); - void add_connection(int p_from, int p_to, int p_signal, int p_method, int p_flags, const Vector<int> &p_binds); + void add_connection(int p_from, int p_to, int p_signal, int p_method, int p_flags, int p_unbinds, const Vector<int> &p_binds); void add_editable_instance(const NodePath &p_path); virtual void set_last_modified_time(uint64_t p_time) { last_modified_time = p_time; } |