summaryrefslogtreecommitdiff
path: root/scene/resources/packed_scene.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/packed_scene.cpp')
-rw-r--r--scene/resources/packed_scene.cpp20
1 files changed, 16 insertions, 4 deletions
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 086fb83af9..87483a7da4 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -264,7 +264,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
}
if (n.instance >= 0 || n.type != TYPE_INSTANCED || i == 0) {
- //if node was not part of instance, must set it's name, parenthood and ownership
+ //if node was not part of instance, must set its name, parenthood and ownership
if (i > 0) {
if (parent) {
parent->_add_child_nocheck(node, snames[n.name]);
@@ -472,6 +472,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
List<PropertyInfo> plist;
p_node->get_property_list(&plist);
+ StringName type = p_node->get_class();
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
@@ -482,12 +483,23 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
String name = E->get().name;
Variant value = p_node->get(E->get().name);
- bool isdefault = ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one());
+ bool isdefault = false;
+ Variant default_value = ClassDB::class_get_default_property_value(type, name);
- if (E->get().usage & PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE) {
- isdefault = true; //is script default value
+ if (default_value.get_type() != Variant::NIL) {
+ isdefault = bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value));
}
+ Ref<Script> script = p_node->get_script();
+ if (!isdefault && script.is_valid() && script->get_property_default_value(name, default_value)) {
+ isdefault = bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value));
+ }
+ // the version above makes more sense, because it does not rely on placeholder or usage flag
+ // in the script, just the default value function.
+ // if (E->get().usage & PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE) {
+ // isdefault = true; //is script default value
+ // }
+
if (pack_state_stack.size()) {
// we are on part of an instanced subscene
// or part of instanced scene.