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-rw-r--r--scene/resources/packed_scene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 910f61b956..0538f679cc 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -331,7 +331,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
binds.write[j] = props[c.binds[j]];
}
- cfrom->connect_compat(snames[c.signal], cto, snames[c.method], binds, CONNECT_PERSIST | c.flags);
+ cfrom->connect(snames[c.signal], Callable(cto, snames[c.method]), binds, CONNECT_PERSIST | c.flags);
}
//Node *s = ret_nodes[0];
@@ -532,7 +532,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
if (exists) {
//check if already exists and did not change
- if (value.get_type() == Variant::REAL && original.get_type() == Variant::REAL) {
+ if (value.get_type() == Variant::FLOAT && original.get_type() == Variant::FLOAT) {
//this must be done because, as some scenes save as text, there might be a tiny difference in floats due to numerical error
float a = value;
float b = original;