summaryrefslogtreecommitdiff
path: root/scene/resources/packed_scene.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/packed_scene.cpp')
-rw-r--r--scene/resources/packed_scene.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 50fbb6a162..648900a5cd 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "packed_scene.h"
#include "core/core_string_names.h"
-#include "global_config.h"
#include "io/resource_loader.h"
+#include "project_settings.h"
#include "scene/2d/node_2d.h"
#include "scene/3d/spatial.h"
#include "scene/gui/control.h"
@@ -516,6 +516,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
bool isdefault = ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one());
+ if (E->get().usage & PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE) {
+ isdefault = true; //is script default value
+ }
/*
if (nd.instance<0 && ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one())) {
continue;
@@ -1671,7 +1674,7 @@ void SceneState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_node_groups", "idx"), &SceneState::_get_node_groups);
ClassDB::bind_method(D_METHOD("get_node_property_count", "idx"), &SceneState::get_node_property_count);
ClassDB::bind_method(D_METHOD("get_node_property_name", "idx", "prop_idx"), &SceneState::get_node_property_name);
- ClassDB::bind_method(D_METHOD("get_node_property_value", "idx", "prop_idx"), &SceneState::get_node_property_value);
+ ClassDB::bind_method(D_METHOD("get_node_property_value:Variant", "idx", "prop_idx"), &SceneState::get_node_property_value);
ClassDB::bind_method(D_METHOD("get_connection_count"), &SceneState::get_connection_count);
ClassDB::bind_method(D_METHOD("get_connection_source", "idx"), &SceneState::get_connection_source);
ClassDB::bind_method(D_METHOD("get_connection_signal", "idx"), &SceneState::get_connection_signal);