diff options
Diffstat (limited to 'scene/resources/multimesh.cpp')
-rw-r--r-- | scene/resources/multimesh.cpp | 257 |
1 files changed, 123 insertions, 134 deletions
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index ee831f36f5..f71cf383e5 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -29,22 +29,27 @@ /*************************************************************************/ #include "multimesh.h" -#include "servers/visual_server.h" -void MultiMesh::_set_transform_array(const PoolVector<Vector3> &p_array) { - if (transform_format != TRANSFORM_3D) +#include "servers/rendering_server.h" + +#ifndef DISABLE_DEPRECATED +// Kept for compatibility from 3.x to 4.0. + +void MultiMesh::_set_transform_array(const Vector<Vector3> &p_array) { + if (transform_format != TRANSFORM_3D) { return; + } - const PoolVector<Vector3> &xforms = p_array; + const Vector<Vector3> &xforms = p_array; int len = xforms.size(); ERR_FAIL_COND((len / 4) != instance_count); - if (len == 0) + if (len == 0) { return; + } - PoolVector<Vector3>::Read r = xforms.read(); + const Vector3 *r = xforms.ptr(); for (int i = 0; i < len / 4; i++) { - Transform t; t.basis[0] = r[i * 4 + 0]; t.basis[1] = r[i * 4 + 1]; @@ -55,21 +60,21 @@ void MultiMesh::_set_transform_array(const PoolVector<Vector3> &p_array) { } } -PoolVector<Vector3> MultiMesh::_get_transform_array() const { - - if (transform_format != TRANSFORM_3D) - return PoolVector<Vector3>(); +Vector<Vector3> MultiMesh::_get_transform_array() const { + if (transform_format != TRANSFORM_3D) { + return Vector<Vector3>(); + } - if (instance_count == 0) - return PoolVector<Vector3>(); + if (instance_count == 0) { + return Vector<Vector3>(); + } - PoolVector<Vector3> xforms; + Vector<Vector3> xforms; xforms.resize(instance_count * 4); - PoolVector<Vector3>::Write w = xforms.write(); + Vector3 *w = xforms.ptrw(); for (int i = 0; i < instance_count; i++) { - Transform t = get_instance_transform(i); w[i * 4 + 0] = t.basis[0]; w[i * 4 + 1] = t.basis[1]; @@ -80,21 +85,21 @@ PoolVector<Vector3> MultiMesh::_get_transform_array() const { return xforms; } -void MultiMesh::_set_transform_2d_array(const PoolVector<Vector2> &p_array) { - - if (transform_format != TRANSFORM_2D) +void MultiMesh::_set_transform_2d_array(const Vector<Vector2> &p_array) { + if (transform_format != TRANSFORM_2D) { return; + } - const PoolVector<Vector2> &xforms = p_array; + const Vector<Vector2> &xforms = p_array; int len = xforms.size(); ERR_FAIL_COND((len / 3) != instance_count); - if (len == 0) + if (len == 0) { return; + } - PoolVector<Vector2>::Read r = xforms.read(); + const Vector2 *r = xforms.ptr(); for (int i = 0; i < len / 3; i++) { - Transform2D t; t.elements[0] = r[i * 3 + 0]; t.elements[1] = r[i * 3 + 1]; @@ -104,21 +109,21 @@ void MultiMesh::_set_transform_2d_array(const PoolVector<Vector2> &p_array) { } } -PoolVector<Vector2> MultiMesh::_get_transform_2d_array() const { - - if (transform_format != TRANSFORM_2D) - return PoolVector<Vector2>(); +Vector<Vector2> MultiMesh::_get_transform_2d_array() const { + if (transform_format != TRANSFORM_2D) { + return Vector<Vector2>(); + } - if (instance_count == 0) - return PoolVector<Vector2>(); + if (instance_count == 0) { + return Vector<Vector2>(); + } - PoolVector<Vector2> xforms; + Vector<Vector2> xforms; xforms.resize(instance_count * 3); - PoolVector<Vector2>::Write w = xforms.write(); + Vector2 *w = xforms.ptrw(); for (int i = 0; i < instance_count; i++) { - Transform2D t = get_instance_transform_2d(i); w[i * 3 + 0] = t.elements[0]; w[i * 3 + 1] = t.elements[1]; @@ -128,196 +133,183 @@ PoolVector<Vector2> MultiMesh::_get_transform_2d_array() const { return xforms; } -void MultiMesh::_set_color_array(const PoolVector<Color> &p_array) { - - const PoolVector<Color> &colors = p_array; +void MultiMesh::_set_color_array(const Vector<Color> &p_array) { + const Vector<Color> &colors = p_array; int len = colors.size(); - if (len == 0) + if (len == 0) { return; + } ERR_FAIL_COND(len != instance_count); - PoolVector<Color>::Read r = colors.read(); + const Color *r = colors.ptr(); for (int i = 0; i < len; i++) { - set_instance_color(i, r[i]); } } -PoolVector<Color> MultiMesh::_get_color_array() const { - - if (instance_count == 0 || color_format == COLOR_NONE) - return PoolVector<Color>(); +Vector<Color> MultiMesh::_get_color_array() const { + if (instance_count == 0 || !use_colors) { + return Vector<Color>(); + } - PoolVector<Color> colors; + Vector<Color> colors; colors.resize(instance_count); for (int i = 0; i < instance_count; i++) { - colors.set(i, get_instance_color(i)); } return colors; } -void MultiMesh::_set_custom_data_array(const PoolVector<Color> &p_array) { - - const PoolVector<Color> &custom_datas = p_array; +void MultiMesh::_set_custom_data_array(const Vector<Color> &p_array) { + const Vector<Color> &custom_datas = p_array; int len = custom_datas.size(); - if (len == 0) + if (len == 0) { return; + } ERR_FAIL_COND(len != instance_count); - PoolVector<Color>::Read r = custom_datas.read(); + const Color *r = custom_datas.ptr(); for (int i = 0; i < len; i++) { - set_instance_custom_data(i, r[i]); } } -PoolVector<Color> MultiMesh::_get_custom_data_array() const { - - if (instance_count == 0 || custom_data_format == CUSTOM_DATA_NONE) - return PoolVector<Color>(); +Vector<Color> MultiMesh::_get_custom_data_array() const { + if (instance_count == 0 || !use_custom_data) { + return Vector<Color>(); + } - PoolVector<Color> custom_datas; + Vector<Color> custom_datas; custom_datas.resize(instance_count); for (int i = 0; i < instance_count; i++) { - custom_datas.set(i, get_instance_custom_data(i)); } return custom_datas; } -void MultiMesh::set_mesh(const Ref<Mesh> &p_mesh) { +#endif // DISABLE_DEPRECATED +void MultiMesh::set_buffer(const Vector<float> &p_buffer) { + RS::get_singleton()->multimesh_set_buffer(multimesh, p_buffer); +} + +Vector<float> MultiMesh::get_buffer() const { + return RS::get_singleton()->multimesh_get_buffer(multimesh); +} + +void MultiMesh::set_mesh(const Ref<Mesh> &p_mesh) { mesh = p_mesh; - if (!mesh.is_null()) - VisualServer::get_singleton()->multimesh_set_mesh(multimesh, mesh->get_rid()); - else - VisualServer::get_singleton()->multimesh_set_mesh(multimesh, RID()); + if (!mesh.is_null()) { + RenderingServer::get_singleton()->multimesh_set_mesh(multimesh, mesh->get_rid()); + } else { + RenderingServer::get_singleton()->multimesh_set_mesh(multimesh, RID()); + } } Ref<Mesh> MultiMesh::get_mesh() const { - return mesh; } void MultiMesh::set_instance_count(int p_count) { ERR_FAIL_COND(p_count < 0); - VisualServer::get_singleton()->multimesh_allocate(multimesh, p_count, VS::MultimeshTransformFormat(transform_format), VS::MultimeshColorFormat(color_format), VS::MultimeshCustomDataFormat(custom_data_format)); + RenderingServer::get_singleton()->multimesh_allocate(multimesh, p_count, RS::MultimeshTransformFormat(transform_format), use_colors, use_custom_data); instance_count = p_count; } -int MultiMesh::get_instance_count() const { +int MultiMesh::get_instance_count() const { return instance_count; } void MultiMesh::set_visible_instance_count(int p_count) { ERR_FAIL_COND(p_count < -1); - VisualServer::get_singleton()->multimesh_set_visible_instances(multimesh, p_count); + ERR_FAIL_COND(p_count > instance_count); + RenderingServer::get_singleton()->multimesh_set_visible_instances(multimesh, p_count); visible_instance_count = p_count; } -int MultiMesh::get_visible_instance_count() const { +int MultiMesh::get_visible_instance_count() const { return visible_instance_count; } void MultiMesh::set_instance_transform(int p_instance, const Transform &p_transform) { - - VisualServer::get_singleton()->multimesh_instance_set_transform(multimesh, p_instance, p_transform); + RenderingServer::get_singleton()->multimesh_instance_set_transform(multimesh, p_instance, p_transform); } void MultiMesh::set_instance_transform_2d(int p_instance, const Transform2D &p_transform) { - - VisualServer::get_singleton()->multimesh_instance_set_transform_2d(multimesh, p_instance, p_transform); + RenderingServer::get_singleton()->multimesh_instance_set_transform_2d(multimesh, p_instance, p_transform); } Transform MultiMesh::get_instance_transform(int p_instance) const { - - return VisualServer::get_singleton()->multimesh_instance_get_transform(multimesh, p_instance); + return RenderingServer::get_singleton()->multimesh_instance_get_transform(multimesh, p_instance); } Transform2D MultiMesh::get_instance_transform_2d(int p_instance) const { - - return VisualServer::get_singleton()->multimesh_instance_get_transform_2d(multimesh, p_instance); + return RenderingServer::get_singleton()->multimesh_instance_get_transform_2d(multimesh, p_instance); } void MultiMesh::set_instance_color(int p_instance, const Color &p_color) { - - VisualServer::get_singleton()->multimesh_instance_set_color(multimesh, p_instance, p_color); + RenderingServer::get_singleton()->multimesh_instance_set_color(multimesh, p_instance, p_color); } -Color MultiMesh::get_instance_color(int p_instance) const { - return VisualServer::get_singleton()->multimesh_instance_get_color(multimesh, p_instance); +Color MultiMesh::get_instance_color(int p_instance) const { + return RenderingServer::get_singleton()->multimesh_instance_get_color(multimesh, p_instance); } void MultiMesh::set_instance_custom_data(int p_instance, const Color &p_custom_data) { - - VisualServer::get_singleton()->multimesh_instance_set_custom_data(multimesh, p_instance, p_custom_data); -} -Color MultiMesh::get_instance_custom_data(int p_instance) const { - - return VisualServer::get_singleton()->multimesh_instance_get_custom_data(multimesh, p_instance); + RenderingServer::get_singleton()->multimesh_instance_set_custom_data(multimesh, p_instance, p_custom_data); } -void MultiMesh::set_as_bulk_array(const PoolVector<float> &p_array) { - - VisualServer::get_singleton()->multimesh_set_as_bulk_array(multimesh, p_array); +Color MultiMesh::get_instance_custom_data(int p_instance) const { + return RenderingServer::get_singleton()->multimesh_instance_get_custom_data(multimesh, p_instance); } AABB MultiMesh::get_aabb() const { - - return VisualServer::get_singleton()->multimesh_get_aabb(multimesh); + return RenderingServer::get_singleton()->multimesh_get_aabb(multimesh); } RID MultiMesh::get_rid() const { - return multimesh; } -void MultiMesh::set_color_format(ColorFormat p_color_format) { - +void MultiMesh::set_use_colors(bool p_enable) { ERR_FAIL_COND(instance_count > 0); - color_format = p_color_format; + use_colors = p_enable; } -MultiMesh::ColorFormat MultiMesh::get_color_format() const { - - return color_format; +bool MultiMesh::is_using_colors() const { + return use_colors; } -void MultiMesh::set_custom_data_format(CustomDataFormat p_custom_data_format) { - +void MultiMesh::set_use_custom_data(bool p_enable) { ERR_FAIL_COND(instance_count > 0); - custom_data_format = p_custom_data_format; + use_custom_data = p_enable; } -MultiMesh::CustomDataFormat MultiMesh::get_custom_data_format() const { - - return custom_data_format; +bool MultiMesh::is_using_custom_data() const { + return use_custom_data; } void MultiMesh::set_transform_format(TransformFormat p_transform_format) { - ERR_FAIL_COND(instance_count > 0); transform_format = p_transform_format; } -MultiMesh::TransformFormat MultiMesh::get_transform_format() const { +MultiMesh::TransformFormat MultiMesh::get_transform_format() const { return transform_format; } void MultiMesh::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MultiMesh::set_mesh); ClassDB::bind_method(D_METHOD("get_mesh"), &MultiMesh::get_mesh); - ClassDB::bind_method(D_METHOD("set_color_format", "format"), &MultiMesh::set_color_format); - ClassDB::bind_method(D_METHOD("get_color_format"), &MultiMesh::get_color_format); - ClassDB::bind_method(D_METHOD("set_custom_data_format", "format"), &MultiMesh::set_custom_data_format); - ClassDB::bind_method(D_METHOD("get_custom_data_format"), &MultiMesh::get_custom_data_format); + ClassDB::bind_method(D_METHOD("set_use_colors", "enable"), &MultiMesh::set_use_colors); + ClassDB::bind_method(D_METHOD("is_using_colors"), &MultiMesh::is_using_colors); + ClassDB::bind_method(D_METHOD("set_use_custom_data", "enable"), &MultiMesh::set_use_custom_data); + ClassDB::bind_method(D_METHOD("is_using_custom_data"), &MultiMesh::is_using_custom_data); ClassDB::bind_method(D_METHOD("set_transform_format", "format"), &MultiMesh::set_transform_format); ClassDB::bind_method(D_METHOD("get_transform_format"), &MultiMesh::get_transform_format); @@ -333,9 +325,21 @@ void MultiMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_instance_color", "instance"), &MultiMesh::get_instance_color); ClassDB::bind_method(D_METHOD("set_instance_custom_data", "instance", "custom_data"), &MultiMesh::set_instance_custom_data); ClassDB::bind_method(D_METHOD("get_instance_custom_data", "instance"), &MultiMesh::get_instance_custom_data); - ClassDB::bind_method(D_METHOD("set_as_bulk_array", "array"), &MultiMesh::set_as_bulk_array); ClassDB::bind_method(D_METHOD("get_aabb"), &MultiMesh::get_aabb); + ClassDB::bind_method(D_METHOD("get_buffer"), &MultiMesh::get_buffer); + ClassDB::bind_method(D_METHOD("set_buffer", "buffer"), &MultiMesh::set_buffer); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "transform_format", PROPERTY_HINT_ENUM, "2D,3D"), "set_transform_format", "get_transform_format"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_colors"), "set_use_colors", "is_using_colors"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_custom_data"), "set_use_custom_data", "is_using_custom_data"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "instance_count", PROPERTY_HINT_RANGE, "0,16384,1,or_greater"), "set_instance_count", "get_instance_count"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_instance_count", PROPERTY_HINT_RANGE, "-1,16384,1,or_greater"), "set_visible_instance_count", "get_visible_instance_count"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT32_ARRAY, "buffer", PROPERTY_HINT_NONE), "set_buffer", "get_buffer"); + +#ifndef DISABLE_DEPRECATED + // Kept for compatibility from 3.x to 4.0. ClassDB::bind_method(D_METHOD("_set_transform_array"), &MultiMesh::_set_transform_array); ClassDB::bind_method(D_METHOD("_get_transform_array"), &MultiMesh::_get_transform_array); ClassDB::bind_method(D_METHOD("_set_transform_2d_array"), &MultiMesh::_set_transform_2d_array); @@ -345,40 +349,25 @@ void MultiMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_custom_data_array"), &MultiMesh::_set_custom_data_array); ClassDB::bind_method(D_METHOD("_get_custom_data_array"), &MultiMesh::_get_custom_data_array); - ADD_PROPERTY(PropertyInfo(Variant::INT, "color_format", PROPERTY_HINT_ENUM, "None,Byte,Float"), "set_color_format", "get_color_format"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "transform_format", PROPERTY_HINT_ENUM, "2D,3D"), "set_transform_format", "get_transform_format"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "custom_data_format", PROPERTY_HINT_ENUM, "None,Byte,Float"), "set_custom_data_format", "get_custom_data_format"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "instance_count", PROPERTY_HINT_RANGE, "0,16384,1,or_greater"), "set_instance_count", "get_instance_count"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_instance_count", PROPERTY_HINT_RANGE, "-1,16384,1,or_greater"), "set_visible_instance_count", "get_visible_instance_count"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); - ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "transform_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_transform_array", "_get_transform_array"); - ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "transform_2d_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_transform_2d_array", "_get_transform_2d_array"); - ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "color_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_color_array", "_get_color_array"); - ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "custom_data_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_custom_data_array", "_get_custom_data_array"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "transform_array", PROPERTY_HINT_NONE, "", 0), "_set_transform_array", "_get_transform_array"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "transform_2d_array", PROPERTY_HINT_NONE, "", 0), "_set_transform_2d_array", "_get_transform_2d_array"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "color_array", PROPERTY_HINT_NONE, "", 0), "_set_color_array", "_get_color_array"); + ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "custom_data_array", PROPERTY_HINT_NONE, "", 0), "_set_custom_data_array", "_get_custom_data_array"); +#endif BIND_ENUM_CONSTANT(TRANSFORM_2D); BIND_ENUM_CONSTANT(TRANSFORM_3D); - - BIND_ENUM_CONSTANT(COLOR_NONE); - BIND_ENUM_CONSTANT(COLOR_8BIT); - BIND_ENUM_CONSTANT(COLOR_FLOAT); - - BIND_ENUM_CONSTANT(CUSTOM_DATA_NONE); - BIND_ENUM_CONSTANT(CUSTOM_DATA_8BIT); - BIND_ENUM_CONSTANT(CUSTOM_DATA_FLOAT); } MultiMesh::MultiMesh() { - - multimesh = VisualServer::get_singleton()->multimesh_create(); - color_format = COLOR_NONE; - custom_data_format = CUSTOM_DATA_NONE; + multimesh = RenderingServer::get_singleton()->multimesh_create(); + use_colors = false; + use_custom_data = false; transform_format = TRANSFORM_2D; visible_instance_count = -1; instance_count = 0; } MultiMesh::~MultiMesh() { - - VisualServer::get_singleton()->free(multimesh); + RenderingServer::get_singleton()->free(multimesh); } |