diff options
Diffstat (limited to 'scene/resources/mesh_library.h')
-rw-r--r-- | scene/resources/mesh_library.h | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index 471db74175..450e2c16e3 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -28,30 +28,29 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GRID_THEME_H -#define GRID_THEME_H +#ifndef MESH_LIBRARY_H +#define MESH_LIBRARY_H #include "core/map.h" #include "core/resource.h" #include "mesh.h" -#include "scene/3d/navigation_mesh.h" -#include "shape.h" +#include "scene/3d/navigation_region_3d.h" +#include "shape_3d.h" class MeshLibrary : public Resource { - GDCLASS(MeshLibrary, Resource); RES_BASE_EXTENSION("meshlib"); public: struct ShapeData { - Ref<Shape> shape; + Ref<Shape3D> shape; Transform local_transform; }; struct Item { String name; Ref<Mesh> mesh; Vector<ShapeData> shapes; - Ref<Texture> preview; + Ref<Texture2D> preview; Transform navmesh_transform; Ref<NavigationMesh> navmesh; }; @@ -75,13 +74,13 @@ public: void set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh); void set_item_navmesh_transform(int p_item, const Transform &p_transform); void set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes); - void set_item_preview(int p_item, const Ref<Texture> &p_preview); + void set_item_preview(int p_item, const Ref<Texture2D> &p_preview); String get_item_name(int p_item) const; Ref<Mesh> get_item_mesh(int p_item) const; Ref<NavigationMesh> get_item_navmesh(int p_item) const; Transform get_item_navmesh_transform(int p_item) const; Vector<ShapeData> get_item_shapes(int p_item) const; - Ref<Texture> get_item_preview(int p_item) const; + Ref<Texture2D> get_item_preview(int p_item) const; void remove_item(int p_item); bool has_item(int p_item) const; @@ -97,4 +96,4 @@ public: ~MeshLibrary(); }; -#endif // CUBE_GRID_THEME_H +#endif // MESH_LIBRARY_H |