diff options
Diffstat (limited to 'scene/resources/mesh_data_tool.h')
-rw-r--r-- | scene/resources/mesh_data_tool.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/resources/mesh_data_tool.h b/scene/resources/mesh_data_tool.h index bf9f0dd25f..b0ebfba7ee 100644 --- a/scene/resources/mesh_data_tool.h +++ b/scene/resources/mesh_data_tool.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,10 +33,10 @@ #include "scene/resources/mesh.h" -class MeshDataTool : public Reference { - GDCLASS(MeshDataTool, Reference); +class MeshDataTool : public RefCounted { + GDCLASS(MeshDataTool, RefCounted); - int format; + int format = 0; struct Vertex { Vector3 vertex; Color color; @@ -54,7 +54,7 @@ class MeshDataTool : public Reference { Vector<Vertex> vertices; struct Edge { - int vertex[2]; + int vertex[2] = {}; Vector<int> faces; Variant meta; }; @@ -62,8 +62,8 @@ class MeshDataTool : public Reference { Vector<Edge> edges; struct Face { - int v[3]; - int edges[3]; + int v[3] = {}; + int edges[3] = {}; Variant meta; }; |