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path: root/scene/resources/mesh_data_tool.cpp
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Diffstat (limited to 'scene/resources/mesh_data_tool.cpp')
-rw-r--r--scene/resources/mesh_data_tool.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index 675cfc6d64..8b7f8288b8 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -58,30 +58,30 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
const Vector3 *vr = varray.ptr();
- const Vector3 *nr;
+ const Vector3 *nr = NULL;
if (arrays[Mesh::ARRAY_NORMAL].get_type() != Variant::NIL)
nr = arrays[Mesh::ARRAY_NORMAL].operator Vector<Vector3>().ptr();
- const real_t *ta;
+ const real_t *ta = NULL;
if (arrays[Mesh::ARRAY_TANGENT].get_type() != Variant::NIL)
ta = arrays[Mesh::ARRAY_TANGENT].operator Vector<real_t>().ptr();
- const Vector2 *uv;
+ const Vector2 *uv = NULL;
if (arrays[Mesh::ARRAY_TEX_UV].get_type() != Variant::NIL)
uv = arrays[Mesh::ARRAY_TEX_UV].operator Vector<Vector2>().ptr();
- const Vector2 *uv2;
+ const Vector2 *uv2 = NULL;
if (arrays[Mesh::ARRAY_TEX_UV2].get_type() != Variant::NIL)
uv2 = arrays[Mesh::ARRAY_TEX_UV2].operator Vector<Vector2>().ptr();
- const Color *col;
+ const Color *col = NULL;
if (arrays[Mesh::ARRAY_COLOR].get_type() != Variant::NIL)
col = arrays[Mesh::ARRAY_COLOR].operator Vector<Color>().ptr();
- const int *bo;
+ const int *bo = NULL;
if (arrays[Mesh::ARRAY_BONES].get_type() != Variant::NIL)
bo = arrays[Mesh::ARRAY_BONES].operator Vector<int>().ptr();
- const real_t *we;
+ const real_t *we = NULL;
if (arrays[Mesh::ARRAY_WEIGHTS].get_type() != Variant::NIL)
we = arrays[Mesh::ARRAY_WEIGHTS].operator Vector<real_t>().ptr();
@@ -202,43 +202,43 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
v.resize(vcount);
Vector3 *vr = v.ptrw();
- Vector3 *nr;
+ Vector3 *nr = NULL;
if (format & Mesh::ARRAY_FORMAT_NORMAL) {
n.resize(vcount);
nr = n.ptrw();
}
- real_t *ta;
+ real_t *ta = NULL;
if (format & Mesh::ARRAY_FORMAT_TANGENT) {
t.resize(vcount * 4);
ta = t.ptrw();
}
- Vector2 *uv;
+ Vector2 *uv = NULL;
if (format & Mesh::ARRAY_FORMAT_TEX_UV) {
u.resize(vcount);
uv = u.ptrw();
}
- Vector2 *uv2;
+ Vector2 *uv2 = NULL;
if (format & Mesh::ARRAY_FORMAT_TEX_UV2) {
u2.resize(vcount);
uv2 = u2.ptrw();
}
- Color *col;
+ Color *col = NULL;
if (format & Mesh::ARRAY_FORMAT_COLOR) {
c.resize(vcount);
col = c.ptrw();
}
- int *bo;
+ int *bo = NULL;
if (format & Mesh::ARRAY_FORMAT_BONES) {
b.resize(vcount * 4);
bo = b.ptrw();
}
- real_t *we;
+ real_t *we = NULL;
if (format & Mesh::ARRAY_FORMAT_WEIGHTS) {
w.resize(vcount * 4);
we = w.ptrw();