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-rw-r--r--scene/resources/mesh_data_tool.cpp237
1 files changed, 114 insertions, 123 deletions
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index 7a303443e3..a5c360f123 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -31,7 +31,6 @@
#include "mesh_data_tool.h"
void MeshDataTool::clear() {
-
vertices.clear();
edges.clear();
faces.clear();
@@ -40,14 +39,13 @@ void MeshDataTool::clear() {
}
Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surface) {
-
ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_mesh->surface_get_primitive_type(p_surface) != Mesh::PRIMITIVE_TRIANGLES, ERR_INVALID_PARAMETER);
Array arrays = p_mesh->surface_get_arrays(p_surface);
ERR_FAIL_COND_V(arrays.empty(), ERR_INVALID_PARAMETER);
- PoolVector<Vector3> varray = arrays[Mesh::ARRAY_VERTEX];
+ Vector<Vector3> varray = arrays[Mesh::ARRAY_VERTEX];
int vcount = varray.size();
ERR_FAIL_COND_V(vcount == 0, ERR_INVALID_PARAMETER);
@@ -56,62 +54,71 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
format = p_mesh->surface_get_format(p_surface);
material = p_mesh->surface_get_material(p_surface);
- PoolVector<Vector3>::Read vr = varray.read();
+ const Vector3 *vr = varray.ptr();
- PoolVector<Vector3>::Read nr;
- if (arrays[Mesh::ARRAY_NORMAL].get_type() != Variant::NIL)
- nr = arrays[Mesh::ARRAY_NORMAL].operator PoolVector<Vector3>().read();
+ const Vector3 *nr = nullptr;
+ if (arrays[Mesh::ARRAY_NORMAL].get_type() != Variant::NIL) {
+ nr = arrays[Mesh::ARRAY_NORMAL].operator Vector<Vector3>().ptr();
+ }
- PoolVector<real_t>::Read ta;
- if (arrays[Mesh::ARRAY_TANGENT].get_type() != Variant::NIL)
- ta = arrays[Mesh::ARRAY_TANGENT].operator PoolVector<real_t>().read();
+ const real_t *ta = nullptr;
+ if (arrays[Mesh::ARRAY_TANGENT].get_type() != Variant::NIL) {
+ ta = arrays[Mesh::ARRAY_TANGENT].operator Vector<real_t>().ptr();
+ }
- PoolVector<Vector2>::Read uv;
- if (arrays[Mesh::ARRAY_TEX_UV].get_type() != Variant::NIL)
- uv = arrays[Mesh::ARRAY_TEX_UV].operator PoolVector<Vector2>().read();
- PoolVector<Vector2>::Read uv2;
- if (arrays[Mesh::ARRAY_TEX_UV2].get_type() != Variant::NIL)
- uv2 = arrays[Mesh::ARRAY_TEX_UV2].operator PoolVector<Vector2>().read();
+ const Vector2 *uv = nullptr;
+ if (arrays[Mesh::ARRAY_TEX_UV].get_type() != Variant::NIL) {
+ uv = arrays[Mesh::ARRAY_TEX_UV].operator Vector<Vector2>().ptr();
+ }
+ const Vector2 *uv2 = nullptr;
+ if (arrays[Mesh::ARRAY_TEX_UV2].get_type() != Variant::NIL) {
+ uv2 = arrays[Mesh::ARRAY_TEX_UV2].operator Vector<Vector2>().ptr();
+ }
- PoolVector<Color>::Read col;
- if (arrays[Mesh::ARRAY_COLOR].get_type() != Variant::NIL)
- col = arrays[Mesh::ARRAY_COLOR].operator PoolVector<Color>().read();
+ const Color *col = nullptr;
+ if (arrays[Mesh::ARRAY_COLOR].get_type() != Variant::NIL) {
+ col = arrays[Mesh::ARRAY_COLOR].operator Vector<Color>().ptr();
+ }
- PoolVector<int>::Read bo;
- if (arrays[Mesh::ARRAY_BONES].get_type() != Variant::NIL)
- bo = arrays[Mesh::ARRAY_BONES].operator PoolVector<int>().read();
+ const int *bo = nullptr;
+ if (arrays[Mesh::ARRAY_BONES].get_type() != Variant::NIL) {
+ bo = arrays[Mesh::ARRAY_BONES].operator Vector<int>().ptr();
+ }
- PoolVector<real_t>::Read we;
- if (arrays[Mesh::ARRAY_WEIGHTS].get_type() != Variant::NIL)
- we = arrays[Mesh::ARRAY_WEIGHTS].operator PoolVector<real_t>().read();
+ const real_t *we = nullptr;
+ if (arrays[Mesh::ARRAY_WEIGHTS].get_type() != Variant::NIL) {
+ we = arrays[Mesh::ARRAY_WEIGHTS].operator Vector<real_t>().ptr();
+ }
vertices.resize(vcount);
for (int i = 0; i < vcount; i++) {
-
Vertex v;
v.vertex = vr[i];
- if (nr.ptr())
+ if (nr) {
v.normal = nr[i];
- if (ta.ptr())
+ }
+ if (ta) {
v.tangent = Plane(ta[i * 4 + 0], ta[i * 4 + 1], ta[i * 4 + 2], ta[i * 4 + 3]);
- if (uv.ptr())
+ }
+ if (uv) {
v.uv = uv[i];
- if (uv2.ptr())
+ }
+ if (uv2) {
v.uv2 = uv2[i];
- if (col.ptr())
+ }
+ if (col) {
v.color = col[i];
+ }
- if (we.ptr()) {
-
+ if (we) {
v.weights.push_back(we[i * 4 + 0]);
v.weights.push_back(we[i * 4 + 1]);
v.weights.push_back(we[i * 4 + 2]);
v.weights.push_back(we[i * 4 + 3]);
}
- if (bo.ptr()) {
-
+ if (bo) {
v.bones.push_back(bo[i * 4 + 0]);
v.bones.push_back(bo[i * 4 + 1]);
v.bones.push_back(bo[i * 4 + 2]);
@@ -121,33 +128,31 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
vertices.write[i] = v;
}
- PoolVector<int> indices;
+ Vector<int> indices;
if (arrays[Mesh::ARRAY_INDEX].get_type() != Variant::NIL) {
-
indices = arrays[Mesh::ARRAY_INDEX];
} else {
//make code simpler
indices.resize(vcount);
- PoolVector<int>::Write iw = indices.write();
- for (int i = 0; i < vcount; i++)
+ int *iw = indices.ptrw();
+ for (int i = 0; i < vcount; i++) {
iw[i] = i;
+ }
}
int icount = indices.size();
- PoolVector<int>::Read r = indices.read();
+ const int *r = indices.ptr();
Map<Point2i, int> edge_indices;
for (int i = 0; i < icount; i += 3) {
-
Vertex *v[3] = { &vertices.write[r[i + 0]], &vertices.write[r[i + 1]], &vertices.write[r[i + 2]] };
int fidx = faces.size();
Face face;
for (int j = 0; j < 3; j++) {
-
face.v[j] = r[i + j];
Point2i edge(r[i + j], r[i + (j + 1) % 3]);
@@ -180,100 +185,99 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
}
Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
-
ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER);
Array arr;
arr.resize(Mesh::ARRAY_MAX);
int vcount = vertices.size();
- PoolVector<Vector3> v;
- PoolVector<Vector3> n;
- PoolVector<real_t> t;
- PoolVector<Vector2> u;
- PoolVector<Vector2> u2;
- PoolVector<Color> c;
- PoolVector<int> b;
- PoolVector<real_t> w;
- PoolVector<int> in;
+ Vector<Vector3> v;
+ Vector<Vector3> n;
+ Vector<real_t> t;
+ Vector<Vector2> u;
+ Vector<Vector2> u2;
+ Vector<Color> c;
+ Vector<int> b;
+ Vector<real_t> w;
+ Vector<int> in;
{
-
v.resize(vcount);
- PoolVector<Vector3>::Write vr = v.write();
+ Vector3 *vr = v.ptrw();
- PoolVector<Vector3>::Write nr;
+ Vector3 *nr = nullptr;
if (format & Mesh::ARRAY_FORMAT_NORMAL) {
n.resize(vcount);
- nr = n.write();
+ nr = n.ptrw();
}
- PoolVector<real_t>::Write ta;
+ real_t *ta = nullptr;
if (format & Mesh::ARRAY_FORMAT_TANGENT) {
t.resize(vcount * 4);
- ta = t.write();
+ ta = t.ptrw();
}
- PoolVector<Vector2>::Write uv;
+ Vector2 *uv = nullptr;
if (format & Mesh::ARRAY_FORMAT_TEX_UV) {
u.resize(vcount);
- uv = u.write();
+ uv = u.ptrw();
}
- PoolVector<Vector2>::Write uv2;
+ Vector2 *uv2 = nullptr;
if (format & Mesh::ARRAY_FORMAT_TEX_UV2) {
u2.resize(vcount);
- uv2 = u2.write();
+ uv2 = u2.ptrw();
}
- PoolVector<Color>::Write col;
+ Color *col = nullptr;
if (format & Mesh::ARRAY_FORMAT_COLOR) {
c.resize(vcount);
- col = c.write();
+ col = c.ptrw();
}
- PoolVector<int>::Write bo;
+ int *bo = nullptr;
if (format & Mesh::ARRAY_FORMAT_BONES) {
b.resize(vcount * 4);
- bo = b.write();
+ bo = b.ptrw();
}
- PoolVector<real_t>::Write we;
+ real_t *we = nullptr;
if (format & Mesh::ARRAY_FORMAT_WEIGHTS) {
w.resize(vcount * 4);
- we = w.write();
+ we = w.ptrw();
}
for (int i = 0; i < vcount; i++) {
-
const Vertex &vtx = vertices[i];
vr[i] = vtx.vertex;
- if (nr.ptr())
+ if (nr) {
nr[i] = vtx.normal;
- if (ta.ptr()) {
+ }
+ if (ta) {
ta[i * 4 + 0] = vtx.tangent.normal.x;
ta[i * 4 + 1] = vtx.tangent.normal.y;
ta[i * 4 + 2] = vtx.tangent.normal.z;
ta[i * 4 + 3] = vtx.tangent.d;
}
- if (uv.ptr())
+ if (uv) {
uv[i] = vtx.uv;
- if (uv2.ptr())
+ }
+ if (uv2) {
uv2[i] = vtx.uv2;
- if (col.ptr())
+ }
+ if (col) {
col[i] = vtx.color;
+ }
- if (we.ptr()) {
-
+ if (we) {
we[i * 4 + 0] = vtx.weights[0];
we[i * 4 + 1] = vtx.weights[1];
we[i * 4 + 2] = vtx.weights[2];
we[i * 4 + 3] = vtx.weights[3];
}
- if (bo.ptr()) {
-
+ if (bo) {
bo[i * 4 + 0] = vtx.bones[0];
bo[i * 4 + 1] = vtx.bones[1];
bo[i * 4 + 2] = vtx.bones[2];
@@ -283,9 +287,8 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
int fc = faces.size();
in.resize(fc * 3);
- PoolVector<int>::Write iw = in.write();
+ int *iw = in.ptrw();
for (int i = 0; i < fc; i++) {
-
iw[i * 3 + 0] = faces[i].v[0];
iw[i * 3 + 1] = faces[i].v[1];
iw[i * 3 + 2] = faces[i].v[2];
@@ -294,20 +297,27 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
arr[Mesh::ARRAY_VERTEX] = v;
arr[Mesh::ARRAY_INDEX] = in;
- if (n.size())
+ if (n.size()) {
arr[Mesh::ARRAY_NORMAL] = n;
- if (c.size())
+ }
+ if (c.size()) {
arr[Mesh::ARRAY_COLOR] = c;
- if (u.size())
+ }
+ if (u.size()) {
arr[Mesh::ARRAY_TEX_UV] = u;
- if (u2.size())
+ }
+ if (u2.size()) {
arr[Mesh::ARRAY_TEX_UV2] = u2;
- if (t.size())
+ }
+ if (t.size()) {
arr[Mesh::ARRAY_TANGENT] = t;
- if (b.size())
+ }
+ if (b.size()) {
arr[Mesh::ARRAY_BONES] = b;
- if (w.size())
+ }
+ if (w.size()) {
arr[Mesh::ARRAY_WEIGHTS] = w;
+ }
Ref<ArrayMesh> ncmesh = p_mesh;
int sc = ncmesh->get_surface_count();
@@ -318,111 +328,102 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
}
int MeshDataTool::get_format() const {
-
return format;
}
int MeshDataTool::get_vertex_count() const {
-
return vertices.size();
}
-int MeshDataTool::get_edge_count() const {
+int MeshDataTool::get_edge_count() const {
return edges.size();
}
-int MeshDataTool::get_face_count() const {
+int MeshDataTool::get_face_count() const {
return faces.size();
}
Vector3 MeshDataTool::get_vertex(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector3());
return vertices[p_idx].vertex;
}
-void MeshDataTool::set_vertex(int p_idx, const Vector3 &p_vertex) {
+void MeshDataTool::set_vertex(int p_idx, const Vector3 &p_vertex) {
ERR_FAIL_INDEX(p_idx, vertices.size());
vertices.write[p_idx].vertex = p_vertex;
}
Vector3 MeshDataTool::get_vertex_normal(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector3());
return vertices[p_idx].normal;
}
-void MeshDataTool::set_vertex_normal(int p_idx, const Vector3 &p_normal) {
+void MeshDataTool::set_vertex_normal(int p_idx, const Vector3 &p_normal) {
ERR_FAIL_INDEX(p_idx, vertices.size());
vertices.write[p_idx].normal = p_normal;
format |= Mesh::ARRAY_FORMAT_NORMAL;
}
Plane MeshDataTool::get_vertex_tangent(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Plane());
return vertices[p_idx].tangent;
}
-void MeshDataTool::set_vertex_tangent(int p_idx, const Plane &p_tangent) {
+void MeshDataTool::set_vertex_tangent(int p_idx, const Plane &p_tangent) {
ERR_FAIL_INDEX(p_idx, vertices.size());
vertices.write[p_idx].tangent = p_tangent;
format |= Mesh::ARRAY_FORMAT_TANGENT;
}
Vector2 MeshDataTool::get_vertex_uv(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector2());
return vertices[p_idx].uv;
}
-void MeshDataTool::set_vertex_uv(int p_idx, const Vector2 &p_uv) {
+void MeshDataTool::set_vertex_uv(int p_idx, const Vector2 &p_uv) {
ERR_FAIL_INDEX(p_idx, vertices.size());
vertices.write[p_idx].uv = p_uv;
format |= Mesh::ARRAY_FORMAT_TEX_UV;
}
Vector2 MeshDataTool::get_vertex_uv2(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector2());
return vertices[p_idx].uv2;
}
-void MeshDataTool::set_vertex_uv2(int p_idx, const Vector2 &p_uv2) {
+void MeshDataTool::set_vertex_uv2(int p_idx, const Vector2 &p_uv2) {
ERR_FAIL_INDEX(p_idx, vertices.size());
vertices.write[p_idx].uv2 = p_uv2;
format |= Mesh::ARRAY_FORMAT_TEX_UV2;
}
Color MeshDataTool::get_vertex_color(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Color());
return vertices[p_idx].color;
}
-void MeshDataTool::set_vertex_color(int p_idx, const Color &p_color) {
+void MeshDataTool::set_vertex_color(int p_idx, const Color &p_color) {
ERR_FAIL_INDEX(p_idx, vertices.size());
vertices.write[p_idx].color = p_color;
format |= Mesh::ARRAY_FORMAT_COLOR;
}
Vector<int> MeshDataTool::get_vertex_bones(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector<int>());
return vertices[p_idx].bones;
}
-void MeshDataTool::set_vertex_bones(int p_idx, const Vector<int> &p_bones) {
+void MeshDataTool::set_vertex_bones(int p_idx, const Vector<int> &p_bones) {
ERR_FAIL_INDEX(p_idx, vertices.size());
vertices.write[p_idx].bones = p_bones;
format |= Mesh::ARRAY_FORMAT_BONES;
}
Vector<float> MeshDataTool::get_vertex_weights(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector<float>());
return vertices[p_idx].weights;
}
+
void MeshDataTool::set_vertex_weights(int p_idx, const Vector<float> &p_weights) {
ERR_FAIL_INDEX(p_idx, vertices.size());
vertices.write[p_idx].weights = p_weights;
@@ -430,75 +431,69 @@ void MeshDataTool::set_vertex_weights(int p_idx, const Vector<float> &p_weights)
}
Variant MeshDataTool::get_vertex_meta(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Variant());
return vertices[p_idx].meta;
}
void MeshDataTool::set_vertex_meta(int p_idx, const Variant &p_meta) {
-
ERR_FAIL_INDEX(p_idx, vertices.size());
vertices.write[p_idx].meta = p_meta;
}
Vector<int> MeshDataTool::get_vertex_edges(int p_idx) const {
-
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector<int>());
return vertices[p_idx].edges;
}
-Vector<int> MeshDataTool::get_vertex_faces(int p_idx) const {
+Vector<int> MeshDataTool::get_vertex_faces(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, vertices.size(), Vector<int>());
return vertices[p_idx].faces;
}
int MeshDataTool::get_edge_vertex(int p_edge, int p_vertex) const {
-
ERR_FAIL_INDEX_V(p_edge, edges.size(), -1);
ERR_FAIL_INDEX_V(p_vertex, 2, -1);
return edges[p_edge].vertex[p_vertex];
}
-Vector<int> MeshDataTool::get_edge_faces(int p_edge) const {
+Vector<int> MeshDataTool::get_edge_faces(int p_edge) const {
ERR_FAIL_INDEX_V(p_edge, edges.size(), Vector<int>());
return edges[p_edge].faces;
}
-Variant MeshDataTool::get_edge_meta(int p_idx) const {
+Variant MeshDataTool::get_edge_meta(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, edges.size(), Variant());
return edges[p_idx].meta;
}
-void MeshDataTool::set_edge_meta(int p_idx, const Variant &p_meta) {
+void MeshDataTool::set_edge_meta(int p_idx, const Variant &p_meta) {
ERR_FAIL_INDEX(p_idx, edges.size());
edges.write[p_idx].meta = p_meta;
}
int MeshDataTool::get_face_vertex(int p_face, int p_vertex) const {
-
ERR_FAIL_INDEX_V(p_face, faces.size(), -1);
ERR_FAIL_INDEX_V(p_vertex, 3, -1);
return faces[p_face].v[p_vertex];
}
-int MeshDataTool::get_face_edge(int p_face, int p_vertex) const {
+int MeshDataTool::get_face_edge(int p_face, int p_vertex) const {
ERR_FAIL_INDEX_V(p_face, faces.size(), -1);
ERR_FAIL_INDEX_V(p_vertex, 3, -1);
return faces[p_face].edges[p_vertex];
}
-Variant MeshDataTool::get_face_meta(int p_face) const {
+Variant MeshDataTool::get_face_meta(int p_face) const {
ERR_FAIL_INDEX_V(p_face, faces.size(), Variant());
return faces[p_face].meta;
}
-void MeshDataTool::set_face_meta(int p_face, const Variant &p_meta) {
+void MeshDataTool::set_face_meta(int p_face, const Variant &p_meta) {
ERR_FAIL_INDEX(p_face, faces.size());
faces.write[p_face].meta = p_meta;
}
Vector3 MeshDataTool::get_face_normal(int p_face) const {
-
ERR_FAIL_INDEX_V(p_face, faces.size(), Vector3());
Vector3 v0 = vertices[faces[p_face].v[0]].vertex;
Vector3 v1 = vertices[faces[p_face].v[1]].vertex;
@@ -508,17 +503,14 @@ Vector3 MeshDataTool::get_face_normal(int p_face) const {
}
Ref<Material> MeshDataTool::get_material() const {
-
return material;
}
void MeshDataTool::set_material(const Ref<Material> &p_material) {
-
material = p_material;
}
void MeshDataTool::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("clear"), &MeshDataTool::clear);
ClassDB::bind_method(D_METHOD("create_from_surface", "mesh", "surface"), &MeshDataTool::create_from_surface);
ClassDB::bind_method(D_METHOD("commit_to_surface", "mesh"), &MeshDataTool::commit_to_surface);
@@ -578,6 +570,5 @@ void MeshDataTool::_bind_methods() {
}
MeshDataTool::MeshDataTool() {
-
clear();
}