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-rw-r--r--scene/resources/mesh.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 53c6eb2d89..f4edb258b6 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -120,6 +120,7 @@ public:
virtual int surface_get_array_len(int p_idx) const = 0;
virtual int surface_get_array_index_len(int p_idx) const = 0;
virtual Array surface_get_arrays(int p_surface) const = 0;
+ virtual Array surface_get_blend_shape_arrays(int p_surface) const = 0;
virtual uint32_t surface_get_format(int p_idx) const = 0;
virtual PrimitiveType surface_get_primitive_type(int p_idx) const = 0;
virtual Ref<Material> surface_get_material(int p_idx) const = 0;
@@ -174,7 +175,7 @@ public:
void add_surface(uint32_t p_format, PrimitiveType p_primitive, const PoolVector<uint8_t> &p_array, int p_vertex_count, const PoolVector<uint8_t> &p_index_array, int p_index_count, const Rect3 &p_aabb, const Vector<PoolVector<uint8_t> > &p_blend_shapes = Vector<PoolVector<uint8_t> >(), const Vector<Rect3> &p_bone_aabbs = Vector<Rect3>());
Array surface_get_arrays(int p_surface) const;
- virtual Array surface_get_blend_shape_arrays(int p_surface) const;
+ Array surface_get_blend_shape_arrays(int p_surface) const;
void add_blend_shape(const StringName &p_name);
int get_blend_shape_count() const;