diff options
Diffstat (limited to 'scene/resources/mesh.cpp')
-rw-r--r-- | scene/resources/mesh.cpp | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 04efe88102..db5d87d703 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -422,6 +422,46 @@ void Mesh::_bind_methods() { BIND_ENUM_CONSTANT(PRIMITIVE_TRIANGLES); BIND_ENUM_CONSTANT(PRIMITIVE_TRIANGLE_STRIP); BIND_ENUM_CONSTANT(PRIMITIVE_TRIANGLE_FAN); + + BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_NORMALIZED); + BIND_ENUM_CONSTANT(BLEND_SHAPE_MODE_RELATIVE); + + BIND_ENUM_CONSTANT(ARRAY_FORMAT_VERTEX); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_NORMAL); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_TANGENT); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_COLOR); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_TEX_UV); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_TEX_UV2); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_BONES); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_WEIGHTS); + BIND_ENUM_CONSTANT(ARRAY_FORMAT_INDEX); + + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_BASE); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_VERTEX); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_NORMAL); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_TANGENT); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_COLOR); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_TEX_UV); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_TEX_UV2); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_BONES); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_WEIGHTS); + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_INDEX); + + BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_2D_VERTICES); + BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_16_BIT_BONES); + + BIND_ENUM_CONSTANT(ARRAY_COMPRESS_DEFAULT); + + BIND_ENUM_CONSTANT(ARRAY_VERTEX); + BIND_ENUM_CONSTANT(ARRAY_NORMAL); + BIND_ENUM_CONSTANT(ARRAY_TANGENT); + BIND_ENUM_CONSTANT(ARRAY_COLOR); + BIND_ENUM_CONSTANT(ARRAY_TEX_UV); + BIND_ENUM_CONSTANT(ARRAY_TEX_UV2); + BIND_ENUM_CONSTANT(ARRAY_BONES); + BIND_ENUM_CONSTANT(ARRAY_WEIGHTS); + BIND_ENUM_CONSTANT(ARRAY_INDEX); + BIND_ENUM_CONSTANT(ARRAY_MAX); } Mesh::Mesh() { |