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Diffstat (limited to 'scene/resources/material.h')
-rw-r--r--scene/resources/material.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 8c04817c6b..c6be1b8766 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -54,7 +54,7 @@ protected:
virtual bool _can_do_next_pass() const;
virtual bool _can_use_render_priority() const;
- void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
GDVIRTUAL0RC(RID, _get_shader_rid)
GDVIRTUAL0RC(Shader::Mode, _get_shader_mode)
@@ -99,8 +99,8 @@ protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
- bool property_can_revert(const String &p_name);
- Variant property_get_revert(const String &p_name);
+ bool _property_can_revert(const StringName &p_name) const;
+ bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
static void _bind_methods();
@@ -115,8 +115,8 @@ public:
void set_shader(const Ref<Shader> &p_shader);
Ref<Shader> get_shader() const;
- void set_shader_param(const StringName &p_param, const Variant &p_value);
- Variant get_shader_param(const StringName &p_param) const;
+ void set_shader_uniform(const StringName &p_param, const Variant &p_value);
+ Variant get_shader_uniform(const StringName &p_param) const;
virtual Shader::Mode get_shader_mode() const override;
@@ -553,7 +553,7 @@ private:
protected:
static void _bind_methods();
- void _validate_property(PropertyInfo &property) const override;
+ void _validate_property(PropertyInfo &p_property) const;
virtual bool _can_do_next_pass() const override { return true; }
virtual bool _can_use_render_priority() const override { return true; }