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-rw-r--r--scene/resources/material.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 633dd72ce3..bbb2a386f3 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -534,7 +534,7 @@ void ShaderMaterial::set_shader(const Ref<Shader>& p_shader) {
if (shader.is_valid())
shader->disconnect(SceneStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->_shader_changed);
shader=p_shader;
- VS::get_singleton()->material_set_shader(material,shader->get_rid());
+ VS::get_singleton()->material_set_shader(material,shader.is_valid()?shader->get_rid():RID());
if (shader.is_valid()) {
shader->connect(SceneStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->_shader_changed);
}