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Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r--scene/resources/material.cpp164
1 files changed, 82 insertions, 82 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index a111f64e06..555c94a512 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -1718,88 +1718,88 @@ void SpatialMaterial::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "uv2_triplanar"), "set_flag", "get_flag", FLAG_UV2_USE_TRIPLANAR);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "uv2_triplanar_sharpness", PROPERTY_HINT_EXP_EASING), "set_uv2_triplanar_blend_sharpness", "get_uv2_triplanar_blend_sharpness");
- BIND_CONSTANT(TEXTURE_ALBEDO);
- BIND_CONSTANT(TEXTURE_METALLIC);
- BIND_CONSTANT(TEXTURE_ROUGHNESS);
- BIND_CONSTANT(TEXTURE_EMISSION);
- BIND_CONSTANT(TEXTURE_NORMAL);
- BIND_CONSTANT(TEXTURE_RIM);
- BIND_CONSTANT(TEXTURE_CLEARCOAT);
- BIND_CONSTANT(TEXTURE_FLOWMAP);
- BIND_CONSTANT(TEXTURE_AMBIENT_OCCLUSION);
- BIND_CONSTANT(TEXTURE_DEPTH);
- BIND_CONSTANT(TEXTURE_SUBSURFACE_SCATTERING);
- BIND_CONSTANT(TEXTURE_REFRACTION);
- BIND_CONSTANT(TEXTURE_DETAIL_MASK);
- BIND_CONSTANT(TEXTURE_DETAIL_ALBEDO);
- BIND_CONSTANT(TEXTURE_DETAIL_NORMAL);
- BIND_CONSTANT(TEXTURE_MAX);
-
- BIND_CONSTANT(DETAIL_UV_1);
- BIND_CONSTANT(DETAIL_UV_2);
-
- BIND_CONSTANT(FEATURE_TRANSPARENT);
- BIND_CONSTANT(FEATURE_EMISSION);
- BIND_CONSTANT(FEATURE_NORMAL_MAPPING);
- BIND_CONSTANT(FEATURE_RIM);
- BIND_CONSTANT(FEATURE_CLEARCOAT);
- BIND_CONSTANT(FEATURE_ANISOTROPY);
- BIND_CONSTANT(FEATURE_AMBIENT_OCCLUSION);
- BIND_CONSTANT(FEATURE_DEPTH_MAPPING);
- BIND_CONSTANT(FEATURE_SUBSURACE_SCATTERING);
- BIND_CONSTANT(FEATURE_REFRACTION);
- BIND_CONSTANT(FEATURE_DETAIL);
- BIND_CONSTANT(FEATURE_MAX);
-
- BIND_CONSTANT(BLEND_MODE_MIX);
- BIND_CONSTANT(BLEND_MODE_ADD);
- BIND_CONSTANT(BLEND_MODE_SUB);
- BIND_CONSTANT(BLEND_MODE_MUL);
-
- BIND_CONSTANT(DEPTH_DRAW_OPAQUE_ONLY);
- BIND_CONSTANT(DEPTH_DRAW_ALWAYS);
- BIND_CONSTANT(DEPTH_DRAW_DISABLED);
- BIND_CONSTANT(DEPTH_DRAW_ALPHA_OPAQUE_PREPASS);
-
- BIND_CONSTANT(CULL_BACK);
- BIND_CONSTANT(CULL_FRONT);
- BIND_CONSTANT(CULL_DISABLED);
-
- BIND_CONSTANT(FLAG_UNSHADED);
- BIND_CONSTANT(FLAG_USE_VERTEX_LIGHTING);
- BIND_CONSTANT(FLAG_ONTOP);
- BIND_CONSTANT(FLAG_ALBEDO_FROM_VERTEX_COLOR);
- BIND_CONSTANT(FLAG_SRGB_VERTEX_COLOR);
- BIND_CONSTANT(FLAG_USE_POINT_SIZE);
- BIND_CONSTANT(FLAG_FIXED_SIZE);
- BIND_CONSTANT(FLAG_UV1_USE_TRIPLANAR);
- BIND_CONSTANT(FLAG_UV2_USE_TRIPLANAR);
- BIND_CONSTANT(FLAG_AO_ON_UV2);
- BIND_CONSTANT(FLAG_USE_ALPHA_SCISSOR);
- BIND_CONSTANT(FLAG_MAX);
-
- BIND_CONSTANT(DIFFUSE_LAMBERT);
- BIND_CONSTANT(DIFFUSE_HALF_LAMBERT);
- BIND_CONSTANT(DIFFUSE_OREN_NAYAR);
- BIND_CONSTANT(DIFFUSE_BURLEY);
- BIND_CONSTANT(DIFFUSE_TOON);
-
- BIND_CONSTANT(SPECULAR_SCHLICK_GGX);
- BIND_CONSTANT(SPECULAR_BLINN);
- BIND_CONSTANT(SPECULAR_PHONG);
- BIND_CONSTANT(SPECULAR_TOON);
- BIND_CONSTANT(SPECULAR_DISABLED);
-
- BIND_CONSTANT(BILLBOARD_DISABLED);
- BIND_CONSTANT(BILLBOARD_ENABLED);
- BIND_CONSTANT(BILLBOARD_FIXED_Y);
- BIND_CONSTANT(BILLBOARD_PARTICLES);
-
- BIND_CONSTANT(TEXTURE_CHANNEL_RED);
- BIND_CONSTANT(TEXTURE_CHANNEL_GREEN);
- BIND_CONSTANT(TEXTURE_CHANNEL_BLUE);
- BIND_CONSTANT(TEXTURE_CHANNEL_ALPHA);
- BIND_CONSTANT(TEXTURE_CHANNEL_GRAYSCALE);
+ BIND_ENUM_CONSTANT(TEXTURE_ALBEDO);
+ BIND_ENUM_CONSTANT(TEXTURE_METALLIC);
+ BIND_ENUM_CONSTANT(TEXTURE_ROUGHNESS);
+ BIND_ENUM_CONSTANT(TEXTURE_EMISSION);
+ BIND_ENUM_CONSTANT(TEXTURE_NORMAL);
+ BIND_ENUM_CONSTANT(TEXTURE_RIM);
+ BIND_ENUM_CONSTANT(TEXTURE_CLEARCOAT);
+ BIND_ENUM_CONSTANT(TEXTURE_FLOWMAP);
+ BIND_ENUM_CONSTANT(TEXTURE_AMBIENT_OCCLUSION);
+ BIND_ENUM_CONSTANT(TEXTURE_DEPTH);
+ BIND_ENUM_CONSTANT(TEXTURE_SUBSURFACE_SCATTERING);
+ BIND_ENUM_CONSTANT(TEXTURE_REFRACTION);
+ BIND_ENUM_CONSTANT(TEXTURE_DETAIL_MASK);
+ BIND_ENUM_CONSTANT(TEXTURE_DETAIL_ALBEDO);
+ BIND_ENUM_CONSTANT(TEXTURE_DETAIL_NORMAL);
+ BIND_ENUM_CONSTANT(TEXTURE_MAX);
+
+ BIND_ENUM_CONSTANT(DETAIL_UV_1);
+ BIND_ENUM_CONSTANT(DETAIL_UV_2);
+
+ BIND_ENUM_CONSTANT(FEATURE_TRANSPARENT);
+ BIND_ENUM_CONSTANT(FEATURE_EMISSION);
+ BIND_ENUM_CONSTANT(FEATURE_NORMAL_MAPPING);
+ BIND_ENUM_CONSTANT(FEATURE_RIM);
+ BIND_ENUM_CONSTANT(FEATURE_CLEARCOAT);
+ BIND_ENUM_CONSTANT(FEATURE_ANISOTROPY);
+ BIND_ENUM_CONSTANT(FEATURE_AMBIENT_OCCLUSION);
+ BIND_ENUM_CONSTANT(FEATURE_DEPTH_MAPPING);
+ BIND_ENUM_CONSTANT(FEATURE_SUBSURACE_SCATTERING);
+ BIND_ENUM_CONSTANT(FEATURE_REFRACTION);
+ BIND_ENUM_CONSTANT(FEATURE_DETAIL);
+ BIND_ENUM_CONSTANT(FEATURE_MAX);
+
+ BIND_ENUM_CONSTANT(BLEND_MODE_MIX);
+ BIND_ENUM_CONSTANT(BLEND_MODE_ADD);
+ BIND_ENUM_CONSTANT(BLEND_MODE_SUB);
+ BIND_ENUM_CONSTANT(BLEND_MODE_MUL);
+
+ BIND_ENUM_CONSTANT(DEPTH_DRAW_OPAQUE_ONLY);
+ BIND_ENUM_CONSTANT(DEPTH_DRAW_ALWAYS);
+ BIND_ENUM_CONSTANT(DEPTH_DRAW_DISABLED);
+ BIND_ENUM_CONSTANT(DEPTH_DRAW_ALPHA_OPAQUE_PREPASS);
+
+ BIND_ENUM_CONSTANT(CULL_BACK);
+ BIND_ENUM_CONSTANT(CULL_FRONT);
+ BIND_ENUM_CONSTANT(CULL_DISABLED);
+
+ BIND_ENUM_CONSTANT(FLAG_UNSHADED);
+ BIND_ENUM_CONSTANT(FLAG_USE_VERTEX_LIGHTING);
+ BIND_ENUM_CONSTANT(FLAG_ONTOP);
+ BIND_ENUM_CONSTANT(FLAG_ALBEDO_FROM_VERTEX_COLOR);
+ BIND_ENUM_CONSTANT(FLAG_SRGB_VERTEX_COLOR);
+ BIND_ENUM_CONSTANT(FLAG_USE_POINT_SIZE);
+ BIND_ENUM_CONSTANT(FLAG_FIXED_SIZE);
+ BIND_ENUM_CONSTANT(FLAG_UV1_USE_TRIPLANAR);
+ BIND_ENUM_CONSTANT(FLAG_UV2_USE_TRIPLANAR);
+ BIND_ENUM_CONSTANT(FLAG_AO_ON_UV2);
+ BIND_ENUM_CONSTANT(FLAG_USE_ALPHA_SCISSOR);
+ BIND_ENUM_CONSTANT(FLAG_MAX);
+
+ BIND_ENUM_CONSTANT(DIFFUSE_LAMBERT);
+ BIND_ENUM_CONSTANT(DIFFUSE_HALF_LAMBERT);
+ BIND_ENUM_CONSTANT(DIFFUSE_OREN_NAYAR);
+ BIND_ENUM_CONSTANT(DIFFUSE_BURLEY);
+ BIND_ENUM_CONSTANT(DIFFUSE_TOON);
+
+ BIND_ENUM_CONSTANT(SPECULAR_SCHLICK_GGX);
+ BIND_ENUM_CONSTANT(SPECULAR_BLINN);
+ BIND_ENUM_CONSTANT(SPECULAR_PHONG);
+ BIND_ENUM_CONSTANT(SPECULAR_TOON);
+ BIND_ENUM_CONSTANT(SPECULAR_DISABLED);
+
+ BIND_ENUM_CONSTANT(BILLBOARD_DISABLED);
+ BIND_ENUM_CONSTANT(BILLBOARD_ENABLED);
+ BIND_ENUM_CONSTANT(BILLBOARD_FIXED_Y);
+ BIND_ENUM_CONSTANT(BILLBOARD_PARTICLES);
+
+ BIND_ENUM_CONSTANT(TEXTURE_CHANNEL_RED);
+ BIND_ENUM_CONSTANT(TEXTURE_CHANNEL_GREEN);
+ BIND_ENUM_CONSTANT(TEXTURE_CHANNEL_BLUE);
+ BIND_ENUM_CONSTANT(TEXTURE_CHANNEL_ALPHA);
+ BIND_ENUM_CONSTANT(TEXTURE_CHANNEL_GRAYSCALE);
}
SpatialMaterial::SpatialMaterial()