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Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r--scene/resources/material.cpp20
1 files changed, 8 insertions, 12 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 3a6af3afb0..66f04f0292 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -32,11 +32,6 @@
#include "core/config/engine.h"
#include "core/version.h"
-
-#ifdef TOOLS_ENABLED
-#include "editor/editor_settings.h"
-#endif
-
#include "scene/main/scene_tree.h"
#include "scene/scene_string_names.h"
@@ -80,6 +75,9 @@ void Material::_validate_property(PropertyInfo &property) const {
if (!_can_do_next_pass() && property.name == "next_pass") {
property.usage = PROPERTY_USAGE_NONE;
}
+ if (!_can_use_render_priority() && property.name == "render_priority") {
+ property.usage = PROPERTY_USAGE_NONE;
+ }
}
void Material::inspect_native_shader_code() {
@@ -268,19 +266,13 @@ void ShaderMaterial::_bind_methods() {
}
void ShaderMaterial::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
-#ifdef TOOLS_ENABLED
- const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
-#else
- const String quote_style = "\"";
-#endif
-
String f = p_function.operator String();
if ((f == "get_shader_param" || f == "set_shader_param") && p_idx == 0) {
if (shader.is_valid()) {
List<PropertyInfo> pl;
shader->get_param_list(&pl);
for (const PropertyInfo &E : pl) {
- r_options->push_back(E.name.replace_first("shader_param/", "").quote(quote_style));
+ r_options->push_back(E.name.replace_first("shader_param/", "").quote());
}
}
}
@@ -291,6 +283,10 @@ bool ShaderMaterial::_can_do_next_pass() const {
return shader.is_valid() && shader->get_mode() == Shader::MODE_SPATIAL;
}
+bool ShaderMaterial::_can_use_render_priority() const {
+ return shader.is_valid() && shader->get_mode() == Shader::MODE_SPATIAL;
+}
+
Shader::Mode ShaderMaterial::get_shader_mode() const {
if (shader.is_valid()) {
return shader->get_mode();