diff options
Diffstat (limited to 'scene/resources/material.cpp')
-rw-r--r-- | scene/resources/material.cpp | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 3a6af3afb0..66f04f0292 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -32,11 +32,6 @@ #include "core/config/engine.h" #include "core/version.h" - -#ifdef TOOLS_ENABLED -#include "editor/editor_settings.h" -#endif - #include "scene/main/scene_tree.h" #include "scene/scene_string_names.h" @@ -80,6 +75,9 @@ void Material::_validate_property(PropertyInfo &property) const { if (!_can_do_next_pass() && property.name == "next_pass") { property.usage = PROPERTY_USAGE_NONE; } + if (!_can_use_render_priority() && property.name == "render_priority") { + property.usage = PROPERTY_USAGE_NONE; + } } void Material::inspect_native_shader_code() { @@ -268,19 +266,13 @@ void ShaderMaterial::_bind_methods() { } void ShaderMaterial::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { -#ifdef TOOLS_ENABLED - const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; -#else - const String quote_style = "\""; -#endif - String f = p_function.operator String(); if ((f == "get_shader_param" || f == "set_shader_param") && p_idx == 0) { if (shader.is_valid()) { List<PropertyInfo> pl; shader->get_param_list(&pl); for (const PropertyInfo &E : pl) { - r_options->push_back(E.name.replace_first("shader_param/", "").quote(quote_style)); + r_options->push_back(E.name.replace_first("shader_param/", "").quote()); } } } @@ -291,6 +283,10 @@ bool ShaderMaterial::_can_do_next_pass() const { return shader.is_valid() && shader->get_mode() == Shader::MODE_SPATIAL; } +bool ShaderMaterial::_can_use_render_priority() const { + return shader.is_valid() && shader->get_mode() == Shader::MODE_SPATIAL; +} + Shader::Mode ShaderMaterial::get_shader_mode() const { if (shader.is_valid()) { return shader->get_mode(); |