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Diffstat (limited to 'scene/resources/line_shape_2d.h')
-rw-r--r--scene/resources/line_shape_2d.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/resources/line_shape_2d.h b/scene/resources/line_shape_2d.h
index 9f0405ad29..210a1aa9e6 100644
--- a/scene/resources/line_shape_2d.h
+++ b/scene/resources/line_shape_2d.h
@@ -36,7 +36,8 @@
class LineShape2D : public Shape2D {
GDCLASS(LineShape2D, Shape2D);
- Vector2 normal = Vector2(0, 1);
+ // LineShape2D is often used for one-way platforms, where the normal pointing up makes sense.
+ Vector2 normal = Vector2(0, -1);
real_t distance = 0.0;
void _update_shape();