diff options
Diffstat (limited to 'scene/resources/line_shape_2d.cpp')
-rw-r--r-- | scene/resources/line_shape_2d.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/scene/resources/line_shape_2d.cpp b/scene/resources/line_shape_2d.cpp index a1c1b2f9f4..71d4f79e48 100644 --- a/scene/resources/line_shape_2d.cpp +++ b/scene/resources/line_shape_2d.cpp @@ -35,7 +35,7 @@ bool LineShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { - Vector2 point = get_d() * get_normal(); + Vector2 point = get_distance() * get_normal(); Vector2 l[2][2] = { { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }, { point, point + get_normal() * 30 } }; for (int i = 0; i < 2; i++) { @@ -51,7 +51,7 @@ void LineShape2D::_update_shape() { Array arr; arr.push_back(normal); - arr.push_back(d); + arr.push_back(distance); PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), arr); emit_changed(); } @@ -62,9 +62,9 @@ void LineShape2D::set_normal(const Vector2 &p_normal) { _update_shape(); } -void LineShape2D::set_d(real_t p_d) { +void LineShape2D::set_distance(real_t p_distance) { - d = p_d; + distance = p_distance; _update_shape(); } @@ -72,14 +72,14 @@ Vector2 LineShape2D::get_normal() const { return normal; } -real_t LineShape2D::get_d() const { +real_t LineShape2D::get_distance() const { - return d; + return distance; } void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) { - Vector2 point = get_d() * get_normal(); + Vector2 point = get_distance() * get_normal(); Vector2 l1[2] = { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }; RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, 3); @@ -88,7 +88,7 @@ void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) { } Rect2 LineShape2D::get_rect() const { - Vector2 point = get_d() * get_normal(); + Vector2 point = get_distance() * get_normal(); Vector2 l1[2] = { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }; Vector2 l2[2] = { point, point + get_normal() * 30 }; @@ -101,7 +101,7 @@ Rect2 LineShape2D::get_rect() const { } real_t LineShape2D::get_enclosing_radius() const { - return d; + return distance; } void LineShape2D::_bind_methods() { @@ -109,17 +109,17 @@ void LineShape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_normal", "normal"), &LineShape2D::set_normal); ClassDB::bind_method(D_METHOD("get_normal"), &LineShape2D::get_normal); - ClassDB::bind_method(D_METHOD("set_d", "d"), &LineShape2D::set_d); - ClassDB::bind_method(D_METHOD("get_d"), &LineShape2D::get_d); + ClassDB::bind_method(D_METHOD("set_distance", "distance"), &LineShape2D::set_distance); + ClassDB::bind_method(D_METHOD("get_distance"), &LineShape2D::get_distance); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "d"), "set_d", "get_d"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance"), "set_distance", "get_distance"); } LineShape2D::LineShape2D() : Shape2D(PhysicsServer2D::get_singleton()->line_shape_create()) { normal = Vector2(0, 1); - d = 0; + distance = 0; _update_shape(); } |