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-rw-r--r--scene/resources/label_settings.h89
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diff --git a/scene/resources/label_settings.h b/scene/resources/label_settings.h
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+/*************************************************************************/
+/* label_settings.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef LABEL_SETTINGS_H
+#define LABEL_SETTINGS_H
+
+#include "core/io/resource.h"
+#include "font.h"
+
+/*************************************************************************/
+
+class LabelSettings : public Resource {
+ GDCLASS(LabelSettings, Resource);
+
+ real_t line_spacing = 3;
+
+ Ref<Font> font;
+ int font_size = Font::DEFAULT_FONT_SIZE;
+ Color font_color = Color(1, 1, 1);
+
+ int outline_size = 0;
+ Color outline_color = Color(1, 1, 1);
+
+ int shadow_size = 1;
+ Color shadow_color = Color(0, 0, 0, 0);
+ Vector2 shadow_offset = Vector2(1, 1);
+
+ void _font_changed();
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_line_spacing(real_t p_spacing);
+ real_t get_line_spacing() const;
+
+ void set_font(const Ref<Font> &p_font);
+ Ref<Font> get_font() const;
+
+ void set_font_size(int p_size);
+ int get_font_size() const;
+
+ void set_font_color(const Color &p_color);
+ Color get_font_color() const;
+
+ void set_outline_size(int p_size);
+ int get_outline_size() const;
+
+ void set_outline_color(const Color &p_color);
+ Color get_outline_color() const;
+
+ void set_shadow_size(int p_size);
+ int get_shadow_size() const;
+
+ void set_shadow_color(const Color &p_color);
+ Color get_shadow_color() const;
+
+ void set_shadow_offset(const Vector2 &p_offset);
+ Vector2 get_shadow_offset() const;
+};
+
+#endif // LABEL_SETTINGS_H