diff options
Diffstat (limited to 'scene/resources/importer_mesh.h')
-rw-r--r-- | scene/resources/importer_mesh.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/importer_mesh.h b/scene/resources/importer_mesh.h index bf1d0301d1..088a77edd1 100644 --- a/scene/resources/importer_mesh.h +++ b/scene/resources/importer_mesh.h @@ -93,7 +93,7 @@ public: int get_blend_shape_count() const; String get_blend_shape_name(int p_blend_shape) const; - void add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), const Ref<Material> &p_material = Ref<Material>(), const String &p_name = String(), const uint32_t p_flags = 0); + void add_surface(Mesh::PrimitiveType p_primitive, const Array &p_arrays, const TypedArray<Array> &p_blend_shapes = Array(), const Dictionary &p_lods = Dictionary(), const Ref<Material> &p_material = Ref<Material>(), const String &p_name = String(), const uint32_t p_flags = 0); int get_surface_count() const; void set_blend_shape_mode(Mesh::BlendShapeMode p_blend_shape_mode); @@ -112,7 +112,7 @@ public: void set_surface_material(int p_surface, const Ref<Material> &p_material); - void generate_lods(float p_normal_merge_angle, float p_normal_split_angle); + void generate_lods(float p_normal_merge_angle, float p_normal_split_angle, Array p_skin_pose_transform_array); void create_shadow_mesh(); Ref<ImporterMesh> get_shadow_mesh() const; |