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-rw-r--r--scene/resources/importer_mesh.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp
index 293fdd6f05..3638d1862c 100644
--- a/scene/resources/importer_mesh.cpp
+++ b/scene/resources/importer_mesh.cpp
@@ -301,9 +301,9 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli
}
}
- float normal_merge_threshold = Math::cos(Math::deg2rad(p_normal_merge_angle));
- float normal_pre_split_threshold = Math::cos(Math::deg2rad(MIN(180.0f, p_normal_split_angle * 2.0f)));
- float normal_split_threshold = Math::cos(Math::deg2rad(p_normal_split_angle));
+ float normal_merge_threshold = Math::cos(Math::deg_to_rad(p_normal_merge_angle));
+ float normal_pre_split_threshold = Math::cos(Math::deg_to_rad(MIN(180.0f, p_normal_split_angle * 2.0f)));
+ float normal_split_threshold = Math::cos(Math::deg_to_rad(p_normal_split_angle));
const Vector3 *normals_ptr = normals.ptr();
HashMap<Vector3, LocalVector<Pair<int, int>>> unique_vertices;