diff options
Diffstat (limited to 'scene/resources/height_map_shape_3d.cpp')
-rw-r--r-- | scene/resources/height_map_shape_3d.cpp | 32 |
1 files changed, 14 insertions, 18 deletions
diff --git a/scene/resources/height_map_shape_3d.cpp b/scene/resources/height_map_shape_3d.cpp index 2ae47bcf3c..de5da944bc 100644 --- a/scene/resources/height_map_shape_3d.cpp +++ b/scene/resources/height_map_shape_3d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,10 +41,10 @@ Vector<Vector3> HeightMapShape3D::get_debug_mesh_lines() const { Vector2 size(map_width - 1, map_depth - 1); Vector2 start = size * -0.5; - const real_t *r = map_data.ptr(); + const float *r = map_data.ptr(); // reserve some memory for our points.. - points.resize(((map_width - 1) * map_depth * 2) + (map_width * (map_depth - 1) * 2)); + points.resize(((map_width - 1) * map_depth * 2) + (map_width * (map_depth - 1) * 2) + ((map_width - 1) * (map_depth - 1) * 2)); // now set our points int r_offset = 0; @@ -65,6 +65,11 @@ Vector<Vector3> HeightMapShape3D::get_debug_mesh_lines() const { points.write[w_offset++] = Vector3(height.x, r[r_offset + map_width - 1], height.z + 1.0); } + if ((w != map_width - 1) && (d != map_depth - 1)) { + points.write[w_offset++] = Vector3(height.x + 1.0, r[r_offset], height.z); + points.write[w_offset++] = Vector3(height.x, r[r_offset + map_width - 1], height.z + 1.0); + } + height.x += 1.0; } @@ -100,15 +105,13 @@ void HeightMapShape3D::set_map_width(int p_new) { int new_size = map_width * map_depth; map_data.resize(map_width * map_depth); - real_t *w = map_data.ptrw(); + float *w = map_data.ptrw(); while (was_size < new_size) { w[was_size++] = 0.0; } _update_shape(); notify_change_to_owners(); - _change_notify("map_width"); - _change_notify("map_data"); } } @@ -126,15 +129,13 @@ void HeightMapShape3D::set_map_depth(int p_new) { int new_size = map_width * map_depth; map_data.resize(new_size); - real_t *w = map_data.ptrw(); + float *w = map_data.ptrw(); while (was_size < new_size) { w[was_size++] = 0.0; } _update_shape(); notify_change_to_owners(); - _change_notify("map_depth"); - _change_notify("map_data"); } } @@ -150,8 +151,8 @@ void HeightMapShape3D::set_map_data(PackedFloat32Array p_new) { } // copy - real_t *w = map_data.ptrw(); - const real_t *r = p_new.ptr(); + float *w = map_data.ptrw(); + const float *r = p_new.ptr(); for (int i = 0; i < size; i++) { float val = r[i]; w[i] = val; @@ -171,7 +172,6 @@ void HeightMapShape3D::set_map_data(PackedFloat32Array p_new) { _update_shape(); notify_change_to_owners(); - _change_notify("map_data"); } PackedFloat32Array HeightMapShape3D::get_map_data() const { @@ -193,16 +193,12 @@ void HeightMapShape3D::_bind_methods() { HeightMapShape3D::HeightMapShape3D() : Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_HEIGHTMAP)) { - map_width = 2; - map_depth = 2; map_data.resize(map_width * map_depth); - real_t *w = map_data.ptrw(); + float *w = map_data.ptrw(); w[0] = 0.0; w[1] = 0.0; w[2] = 0.0; w[3] = 0.0; - min_height = 0.0; - max_height = 0.0; _update_shape(); } |