summaryrefslogtreecommitdiff
path: root/scene/resources/gradient.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/gradient.h')
-rw-r--r--scene/resources/gradient.h129
1 files changed, 129 insertions, 0 deletions
diff --git a/scene/resources/gradient.h b/scene/resources/gradient.h
new file mode 100644
index 0000000000..7e7fc99a5d
--- /dev/null
+++ b/scene/resources/gradient.h
@@ -0,0 +1,129 @@
+/*************************************************************************/
+/* gradient.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GRADIENT_H
+#define GRADIENT_H
+
+#include "core/resource.h"
+
+class Gradient : public Resource {
+ GDCLASS(Gradient, Resource);
+ OBJ_SAVE_TYPE(Gradient);
+
+public:
+ struct Point {
+
+ float offset;
+ Color color;
+ bool operator<(const Point &p_ponit) const {
+ return offset < p_ponit.offset;
+ }
+ };
+
+private:
+ Vector<Point> points;
+ bool is_sorted;
+
+protected:
+ static void _bind_methods();
+
+public:
+ Gradient();
+ virtual ~Gradient();
+
+ void add_point(float p_offset, const Color &p_color);
+ void remove_point(int p_index);
+
+ void set_points(Vector<Point> &p_points);
+ Vector<Point> &get_points();
+
+ void set_offset(int pos, const float offset);
+ float get_offset(int pos) const;
+
+ void set_color(int pos, const Color &color);
+ Color get_color(int pos) const;
+
+ void set_offsets(const Vector<float> &p_offsets);
+ Vector<float> get_offsets() const;
+
+ void set_colors(const Vector<Color> &p_colors);
+ Vector<Color> get_colors() const;
+
+ _FORCE_INLINE_ Color get_color_at_offset(float p_offset) {
+
+ if (points.empty())
+ return Color(0, 0, 0, 1);
+
+ if (!is_sorted) {
+ points.sort();
+ is_sorted = true;
+ }
+
+ //binary search
+ int low = 0;
+ int high = points.size() - 1;
+ int middle = 0;
+
+#ifdef DEBUG_ENABLED
+ if (low > high)
+ ERR_PRINT("low > high, this may be a bug");
+#endif
+
+ while (low <= high) {
+ middle = (low + high) / 2;
+ const Point &point = points[middle];
+ if (point.offset > p_offset) {
+ high = middle - 1; //search low end of array
+ } else if (point.offset < p_offset) {
+ low = middle + 1; //search high end of array
+ } else {
+ return point.color;
+ }
+ }
+
+ //return interpolated value
+ if (points[middle].offset > p_offset) {
+ middle--;
+ }
+ int first = middle;
+ int second = middle + 1;
+ if (second >= points.size())
+ return points[points.size() - 1].color;
+ if (first < 0)
+ return points[0].color;
+ const Point &pointFirst = points[first];
+ const Point &pointSecond = points[second];
+ return pointFirst.color.linear_interpolate(pointSecond.color, (p_offset - pointFirst.offset) / (pointSecond.offset - pointFirst.offset));
+ }
+
+ int get_points_count() const;
+};
+
+#endif // GRADIENT_H