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-rw-r--r--scene/resources/gradient.cpp176
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diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp
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+/*************************************************************************/
+/* gradient.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gradient.h"
+
+#include "core/core_string_names.h"
+
+//setter and getter names for property serialization
+#define COLOR_RAMP_GET_OFFSETS "get_offsets"
+#define COLOR_RAMP_GET_COLORS "get_colors"
+#define COLOR_RAMP_SET_OFFSETS "set_offsets"
+#define COLOR_RAMP_SET_COLORS "set_colors"
+
+Gradient::Gradient() {
+ //Set initial color ramp transition from black to white
+ points.resize(2);
+ points.write[0].color = Color(0, 0, 0, 1);
+ points.write[0].offset = 0;
+ points.write[1].color = Color(1, 1, 1, 1);
+ points.write[1].offset = 1;
+ is_sorted = true;
+}
+
+Gradient::~Gradient() {
+}
+
+void Gradient::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("add_point", "offset", "color"), &Gradient::add_point);
+ ClassDB::bind_method(D_METHOD("remove_point", "offset"), &Gradient::remove_point);
+
+ ClassDB::bind_method(D_METHOD("set_offset", "point", "offset"), &Gradient::set_offset);
+ ClassDB::bind_method(D_METHOD("get_offset", "point"), &Gradient::get_offset);
+
+ ClassDB::bind_method(D_METHOD("set_color", "point", "color"), &Gradient::set_color);
+ ClassDB::bind_method(D_METHOD("get_color", "point"), &Gradient::get_color);
+
+ ClassDB::bind_method(D_METHOD("interpolate", "offset"), &Gradient::get_color_at_offset);
+
+ ClassDB::bind_method(D_METHOD("get_point_count"), &Gradient::get_points_count);
+
+ ClassDB::bind_method(D_METHOD(COLOR_RAMP_SET_OFFSETS, "offsets"), &Gradient::set_offsets);
+ ClassDB::bind_method(D_METHOD(COLOR_RAMP_GET_OFFSETS), &Gradient::get_offsets);
+
+ ClassDB::bind_method(D_METHOD(COLOR_RAMP_SET_COLORS, "colors"), &Gradient::set_colors);
+ ClassDB::bind_method(D_METHOD(COLOR_RAMP_GET_COLORS), &Gradient::get_colors);
+
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_REAL_ARRAY, "offsets"), COLOR_RAMP_SET_OFFSETS, COLOR_RAMP_GET_OFFSETS);
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "colors"), COLOR_RAMP_SET_COLORS, COLOR_RAMP_GET_COLORS);
+}
+
+Vector<float> Gradient::get_offsets() const {
+ Vector<float> offsets;
+ offsets.resize(points.size());
+ for (int i = 0; i < points.size(); i++) {
+ offsets.write[i] = points[i].offset;
+ }
+ return offsets;
+}
+
+Vector<Color> Gradient::get_colors() const {
+ Vector<Color> colors;
+ colors.resize(points.size());
+ for (int i = 0; i < points.size(); i++) {
+ colors.write[i] = points[i].color;
+ }
+ return colors;
+}
+
+void Gradient::set_offsets(const Vector<float> &p_offsets) {
+ points.resize(p_offsets.size());
+ for (int i = 0; i < points.size(); i++) {
+ points.write[i].offset = p_offsets[i];
+ }
+ is_sorted = false;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+void Gradient::set_colors(const Vector<Color> &p_colors) {
+ if (points.size() < p_colors.size())
+ is_sorted = false;
+ points.resize(p_colors.size());
+ for (int i = 0; i < points.size(); i++) {
+ points.write[i].color = p_colors[i];
+ }
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+Vector<Gradient::Point> &Gradient::get_points() {
+ return points;
+}
+
+void Gradient::add_point(float p_offset, const Color &p_color) {
+
+ Point p;
+ p.offset = p_offset;
+ p.color = p_color;
+ is_sorted = false;
+ points.push_back(p);
+
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+void Gradient::remove_point(int p_index) {
+
+ ERR_FAIL_INDEX(p_index, points.size());
+ ERR_FAIL_COND(points.size() <= 2);
+ points.remove(p_index);
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+void Gradient::set_points(Vector<Gradient::Point> &p_points) {
+ points = p_points;
+ is_sorted = false;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+void Gradient::set_offset(int pos, const float offset) {
+ if (points.size() <= pos)
+ points.resize(pos + 1);
+ points.write[pos].offset = offset;
+ is_sorted = false;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+float Gradient::get_offset(int pos) const {
+ if (points.size() && points.size() > pos)
+ return points[pos].offset;
+ return 0; //TODO: Maybe throw some error instead?
+}
+
+void Gradient::set_color(int pos, const Color &color) {
+ if (points.size() <= pos) {
+ points.resize(pos + 1);
+ is_sorted = false;
+ }
+ points.write[pos].color = color;
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+Color Gradient::get_color(int pos) const {
+ if (points.size() && points.size() > pos)
+ return points[pos].color;
+ return Color(0, 0, 0, 1); //TODO: Maybe throw some error instead?
+}
+
+int Gradient::get_points_count() const {
+ return points.size();
+}