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Diffstat (limited to 'scene/resources/font.cpp')
-rw-r--r--scene/resources/font.cpp20
1 files changed, 15 insertions, 5 deletions
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 1f5e4b647a..51c2ff389a 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -128,7 +128,7 @@ Vector<int> BitmapFont::_get_chars() const {
Vector<int> chars;
- const CharType *key = NULL;
+ const CharType *key = nullptr;
while ((key = char_map.next(key))) {
@@ -356,6 +356,16 @@ float BitmapFont::get_descent() const {
return height - ascent;
}
+float BitmapFont::get_underline_position() const {
+
+ return 2;
+}
+
+float BitmapFont::get_underline_thickness() const {
+
+ return 1;
+}
+
void BitmapFont::add_texture(const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND_MSG(p_texture.is_null(), "It's not a reference to a valid Texture object.");
@@ -382,7 +392,7 @@ Vector<CharType> BitmapFont::get_char_keys() const {
Vector<CharType> chars;
chars.resize(char_map.size());
- const CharType *ct = NULL;
+ const CharType *ct = nullptr;
int count = 0;
while ((ct = char_map.next(ct))) {
@@ -528,7 +538,7 @@ Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) cons
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
- for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != NULL; fallback_child = fallback_child->get_fallback()) {
+ for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != nullptr; fallback_child = fallback_child->get_fallback()) {
ERR_FAIL_COND_MSG(fallback_child == this, "Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
}
@@ -556,7 +566,7 @@ float BitmapFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_c
cpos.x += c->h_align;
cpos.y -= ascent;
cpos.y += c->v_align;
- VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate, false, RID(), RID(), Color(1, 1, 1, 1), false);
+ RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate, false, RID(), RID(), Color(1, 1, 1, 1), false);
}
return get_char_size(p_char, p_next).width;
@@ -646,7 +656,7 @@ BitmapFont::~BitmapFont() {
////////////
-RES ResourceFormatLoaderBMFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderBMFont::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;