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-rw-r--r--scene/resources/environment.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index a9e2f422b9..bee45b78cd 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,14 +44,14 @@ public:
BG_COLOR=VS::ENV_BG_COLOR,
BG_TEXTURE=VS::ENV_BG_TEXTURE,
BG_CUBEMAP=VS::ENV_BG_CUBEMAP,
- BG_TEXTURE_RGBE=VS::ENV_BG_TEXTURE_RGBE,
- BG_CUBEMAP_RGBE=VS::ENV_BG_CUBEMAP_RGBE,
+ BG_CANVAS=VS::ENV_BG_CANVAS,
BG_MAX=VS::ENV_BG_MAX
};
enum BGParam {
- BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR,
+ BG_PARAM_CANVAS_MAX_LAYER=VS::ENV_BG_PARAM_CANVAS_MAX_LAYER,
+ BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR,
BG_PARAM_TEXTURE=VS::ENV_BG_PARAM_TEXTURE,
BG_PARAM_CUBEMAP=VS::ENV_BG_PARAM_CUBEMAP,
BG_PARAM_ENERGY=VS::ENV_BG_PARAM_ENERGY,