diff options
Diffstat (limited to 'scene/resources/environment.h')
-rw-r--r-- | scene/resources/environment.h | 25 |
1 files changed, 7 insertions, 18 deletions
diff --git a/scene/resources/environment.h b/scene/resources/environment.h index d39cb1acd8..6d8330f74b 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -92,9 +92,11 @@ private: float bg_sky_custom_fov = 0.0; Vector3 bg_sky_rotation; Color bg_color; - float bg_energy = 1.0; int bg_canvas_max_layer = 0; int bg_camera_feed_id = 1; + float bg_energy_multiplier = 1.0; + float bg_intensity = 30000.0; // Measured in nits or candela/m^2 + void _update_bg_energy(); // Ambient light Color ambient_color; @@ -108,11 +110,6 @@ private: ToneMapper tone_mapper = TONE_MAPPER_LINEAR; float tonemap_exposure = 1.0; float tonemap_white = 1.0; - bool tonemap_auto_exposure_enabled = false; - float tonemap_auto_exposure_min = 0.05; - float tonemap_auto_exposure_max = 8.0; - float tonemap_auto_exposure_speed = 0.5; - float tonemap_auto_exposure_grey = 0.4; void _update_tonemap(); // SSR @@ -231,8 +228,10 @@ public: Vector3 get_sky_rotation() const; void set_bg_color(const Color &p_color); Color get_bg_color() const; - void set_bg_energy(float p_energy); - float get_bg_energy() const; + void set_bg_energy_multiplier(float p_energy); + float get_bg_energy_multiplier() const; + void set_bg_intensity(float p_energy); + float get_bg_intensity() const; void set_canvas_max_layer(int p_max_layer); int get_canvas_max_layer() const; void set_camera_feed_id(int p_id); @@ -257,16 +256,6 @@ public: float get_tonemap_exposure() const; void set_tonemap_white(float p_white); float get_tonemap_white() const; - void set_tonemap_auto_exposure_enabled(bool p_enabled); - bool is_tonemap_auto_exposure_enabled() const; - void set_tonemap_auto_exposure_min(float p_auto_exposure_min); - float get_tonemap_auto_exposure_min() const; - void set_tonemap_auto_exposure_max(float p_auto_exposure_max); - float get_tonemap_auto_exposure_max() const; - void set_tonemap_auto_exposure_speed(float p_auto_exposure_speed); - float get_tonemap_auto_exposure_speed() const; - void set_tonemap_auto_exposure_grey(float p_auto_exposure_grey); - float get_tonemap_auto_exposure_grey() const; // SSR void set_ssr_enabled(bool p_enabled); |