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-rw-r--r--scene/resources/dynamic_font.h313
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diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
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--- a/scene/resources/dynamic_font.h
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-/*************************************************************************/
-/* dynamic_font.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef DYNAMIC_FONT_H
-#define DYNAMIC_FONT_H
-
-#include "modules/modules_enabled.gen.h"
-#ifdef MODULE_FREETYPE_ENABLED
-
-#include "core/io/resource_loader.h"
-#include "core/os/mutex.h"
-#include "core/os/thread_safe.h"
-#include "core/pair.h"
-#include "scene/resources/font.h"
-
-#include <ft2build.h>
-#include FT_FREETYPE_H
-
-class DynamicFontAtSize;
-class DynamicFont;
-
-class DynamicFontData : public Resource {
-
- GDCLASS(DynamicFontData, Resource);
-
-public:
- struct CacheID {
- union {
- struct {
- uint32_t size : 16;
- uint32_t outline_size : 8;
- uint32_t unused : 8;
- };
- uint32_t key;
- };
- bool operator<(CacheID right) const;
- CacheID() {
- key = 0;
- }
- };
-
- enum Hinting {
- HINTING_NONE,
- HINTING_LIGHT,
- HINTING_NORMAL
- };
-
- bool is_antialiased() const;
- void set_antialiased(bool p_antialiased);
- Hinting get_hinting() const;
- void set_hinting(Hinting p_hinting);
-
-private:
- const uint8_t *font_mem;
- int font_mem_size;
- bool antialiased;
- bool force_autohinter;
- Hinting hinting;
-
- String font_path;
- Map<CacheID, DynamicFontAtSize *> size_cache;
-
- friend class DynamicFontAtSize;
-
- friend class DynamicFont;
-
- Ref<DynamicFontAtSize> _get_dynamic_font_at_size(CacheID p_cache_id);
-
-protected:
- static void _bind_methods();
-
-public:
- void set_font_ptr(const uint8_t *p_font_mem, int p_font_mem_size);
- void set_font_path(const String &p_path);
- String get_font_path() const;
- void set_force_autohinter(bool p_force);
-
- DynamicFontData();
- ~DynamicFontData();
-};
-
-VARIANT_ENUM_CAST(DynamicFontData::Hinting);
-
-class DynamicFontAtSize : public Reference {
-
- GDCLASS(DynamicFontAtSize, Reference);
-
- _THREAD_SAFE_CLASS_
-
- FT_Library library; /* handle to library */
- FT_Face face; /* handle to face object */
- FT_StreamRec stream;
-
- float ascent;
- float descent;
- float linegap;
- float rect_margin;
- float oversampling;
- float scale_color_font;
-
- bool valid;
-
- struct CharTexture {
-
- Vector<uint8_t> imgdata;
- int texture_size;
- Vector<int> offsets;
- Ref<ImageTexture> texture;
- };
-
- Vector<CharTexture> textures;
-
- struct Character {
-
- bool found;
- int texture_idx;
- Rect2 rect;
- Rect2 rect_uv;
- float v_align;
- float h_align;
- float advance;
-
- Character() {
- texture_idx = 0;
- v_align = 0;
- }
-
- static Character not_found();
- };
-
- struct TexturePosition {
- int index;
- int x;
- int y;
- };
-
- const Pair<const Character *, DynamicFontAtSize *> _find_char_with_font(CharType p_char, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const;
- Character _make_outline_char(CharType p_char);
- TexturePosition _find_texture_pos_for_glyph(int p_color_size, Image::Format p_image_format, int p_width, int p_height);
- Character _bitmap_to_character(FT_Bitmap bitmap, int yofs, int xofs, float advance);
-
- static unsigned long _ft_stream_io(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count);
- static void _ft_stream_close(FT_Stream stream);
-
- HashMap<CharType, Character> char_map;
-
- _FORCE_INLINE_ void _update_char(CharType p_char);
-
- friend class DynamicFontData;
- Ref<DynamicFontData> font;
- DynamicFontData::CacheID id;
-
- static HashMap<String, Vector<uint8_t>> _fontdata;
- Error _load();
-
-public:
- static float font_oversampling;
-
- float get_height() const;
-
- float get_ascent() const;
- float get_descent() const;
-
- Size2 get_char_size(CharType p_char, CharType p_next, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const;
-
- float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks, bool p_advance_only = false, bool p_outline = false) const;
-
- void set_texture_flags(uint32_t p_flags);
- void update_oversampling();
-
- DynamicFontAtSize();
- ~DynamicFontAtSize();
-};
-
-///////////////
-
-class DynamicFont : public Font {
-
- GDCLASS(DynamicFont, Font);
-
-public:
- enum SpacingType {
- SPACING_TOP,
- SPACING_BOTTOM,
- SPACING_CHAR,
- SPACING_SPACE
- };
-
-private:
- Ref<DynamicFontData> data;
- Ref<DynamicFontAtSize> data_at_size;
- Ref<DynamicFontAtSize> outline_data_at_size;
-
- Vector<Ref<DynamicFontData>> fallbacks;
- Vector<Ref<DynamicFontAtSize>> fallback_data_at_size;
- Vector<Ref<DynamicFontAtSize>> fallback_outline_data_at_size;
-
- DynamicFontData::CacheID cache_id;
- DynamicFontData::CacheID outline_cache_id;
-
- bool valid;
- int spacing_top;
- int spacing_bottom;
- int spacing_char;
- int spacing_space;
-
- Color outline_color;
-
-protected:
- void _reload_cache();
-
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
- static void _bind_methods();
-
-public:
- void set_font_data(const Ref<DynamicFontData> &p_data);
- Ref<DynamicFontData> get_font_data() const;
-
- void set_size(int p_size);
- int get_size() const;
-
- void set_outline_size(int p_size);
- int get_outline_size() const;
-
- void set_outline_color(Color p_color);
- Color get_outline_color() const;
-
- bool get_use_mipmaps() const;
- void set_use_mipmaps(bool p_enable);
-
- bool get_use_filter() const;
- void set_use_filter(bool p_enable);
-
- int get_spacing(int p_type) const;
- void set_spacing(int p_type, int p_value);
-
- void add_fallback(const Ref<DynamicFontData> &p_data);
- void set_fallback(int p_idx, const Ref<DynamicFontData> &p_data);
- int get_fallback_count() const;
- Ref<DynamicFontData> get_fallback(int p_idx) const;
- void remove_fallback(int p_idx);
-
- virtual float get_height() const;
-
- virtual float get_ascent() const;
- virtual float get_descent() const;
-
- virtual Size2 get_char_size(CharType p_char, CharType p_next = 0) const;
-
- virtual bool is_distance_field_hint() const;
-
- virtual bool has_outline() const;
-
- virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const;
-
- SelfList<DynamicFont> font_list;
-
- static Mutex dynamic_font_mutex;
- static SelfList<DynamicFont>::List *dynamic_fonts;
-
- static void initialize_dynamic_fonts();
- static void finish_dynamic_fonts();
- static void update_oversampling();
-
- DynamicFont();
- ~DynamicFont();
-};
-
-VARIANT_ENUM_CAST(DynamicFont::SpacingType);
-
-/////////////
-
-class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader {
-public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
-};
-
-#endif
-
-#endif