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-rw-r--r--scene/resources/dynamic_font.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index 508d630218..9ad1b4edbf 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -143,7 +143,7 @@ public:
Size2 get_char_size(CharType p_char,CharType p_next,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const;
- float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const;
+ float draw_char(RID p_canvas_item, const Point2& p_pos, CharType p_char,CharType p_next,const Color& p_modulate,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const;
@@ -199,7 +199,7 @@ public:
virtual bool is_distance_field_hint() const;
- virtual float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const;
+ virtual float draw_char(RID p_canvas_item, const Point2& p_pos, CharType p_char,CharType p_next=0,const Color& p_modulate=Color(1,1,1)) const;
DynamicFont();
~DynamicFont();