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-rw-r--r--scene/resources/dynamic_font.h37
1 files changed, 33 insertions, 4 deletions
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index db8bd87587..f460bca2d4 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -35,6 +35,7 @@
#include "io/resource_loader.h"
#include "os/mutex.h"
#include "os/thread_safe.h"
+#include "pair.h"
#include "scene/resources/font.h"
#include <ft2build.h>
@@ -49,10 +50,10 @@ class DynamicFontData : public Resource {
public:
struct CacheID {
-
union {
struct {
uint32_t size : 16;
+ uint32_t outline_size : 8;
bool mipmaps : 1;
bool filter : 1;
};
@@ -148,8 +149,22 @@ class DynamicFontAtSize : public Reference {
texture_idx = 0;
v_align = 0;
}
+
+ static Character not_found();
};
+ struct TexturePosition {
+ int index;
+ int x;
+ int y;
+ };
+
+ const Pair<const Character *, DynamicFontAtSize *> _find_char_with_font(CharType p_char, const Vector<Ref<DynamicFontAtSize> > &p_fallbacks) const;
+ Character _make_outline_char(CharType p_char);
+ float _get_kerning_advance(const DynamicFontAtSize *font, CharType p_char, CharType p_next) const;
+ TexturePosition _find_texture_pos_for_glyph(int p_color_size, Image::Format p_image_format, int p_width, int p_height);
+ Character _bitmap_to_character(FT_Bitmap bitmap, int yofs, int xofs, float advance);
+
static unsigned long _ft_stream_io(FT_Stream stream, unsigned long offset, unsigned char *buffer, unsigned long count);
static void _ft_stream_close(FT_Stream stream);
@@ -174,10 +189,10 @@ public:
Size2 get_char_size(CharType p_char, CharType p_next, const Vector<Ref<DynamicFontAtSize> > &p_fallbacks) const;
- float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize> > &p_fallbacks) const;
+ float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize> > &p_fallbacks, bool p_advance_only = false) const;
void set_texture_flags(uint32_t p_flags);
- bool update_oversampling();
+ void update_oversampling();
DynamicFontAtSize();
~DynamicFontAtSize();
@@ -200,17 +215,23 @@ public:
private:
Ref<DynamicFontData> data;
Ref<DynamicFontAtSize> data_at_size;
+ Ref<DynamicFontAtSize> outline_data_at_size;
Vector<Ref<DynamicFontData> > fallbacks;
Vector<Ref<DynamicFontAtSize> > fallback_data_at_size;
+ Vector<Ref<DynamicFontAtSize> > fallback_outline_data_at_size;
DynamicFontData::CacheID cache_id;
+ DynamicFontData::CacheID outline_cache_id;
+
bool valid;
int spacing_top;
int spacing_bottom;
int spacing_char;
int spacing_space;
+ Color outline_color;
+
protected:
void _reload_cache();
@@ -227,6 +248,12 @@ public:
void set_size(int p_size);
int get_size() const;
+ void set_outline_size(int p_size);
+ int get_outline_size() const;
+
+ void set_outline_color(Color p_color);
+ Color get_outline_color() const;
+
bool get_use_mipmaps() const;
void set_use_mipmaps(bool p_enable);
@@ -251,7 +278,9 @@ public:
virtual bool is_distance_field_hint() const;
- virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1)) const;
+ virtual bool has_outline() const;
+
+ virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const;
SelfList<DynamicFont> font_list;