diff options
Diffstat (limited to 'scene/resources/dynamic_font.h')
-rw-r--r-- | scene/resources/dynamic_font.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h index 9e628fc35a..08ad20a92d 100644 --- a/scene/resources/dynamic_font.h +++ b/scene/resources/dynamic_font.h @@ -47,7 +47,6 @@ class DynamicFontAtSize; class DynamicFont; class DynamicFontData : public Resource { - GDCLASS(DynamicFontData, Resource); public: @@ -109,7 +108,6 @@ public: VARIANT_ENUM_CAST(DynamicFontData::Hinting); class DynamicFontAtSize : public Reference { - GDCLASS(DynamicFontAtSize, Reference); _THREAD_SAFE_CLASS_ @@ -124,11 +122,12 @@ class DynamicFontAtSize : public Reference { float rect_margin; float oversampling; float scale_color_font; + float underline_position; + float underline_thickness; bool valid; struct CharTexture { - Vector<uint8_t> imgdata; int texture_size; Vector<int> offsets; @@ -138,7 +137,6 @@ class DynamicFontAtSize : public Reference { Vector<CharTexture> textures; struct Character { - bool found; int texture_idx; Rect2 rect; @@ -187,6 +185,8 @@ public: float get_ascent() const; float get_descent() const; + float get_underline_position() const; + float get_underline_thickness() const; Size2 get_char_size(CharType p_char, CharType p_next, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const; @@ -202,7 +202,6 @@ public: /////////////// class DynamicFont : public Font { - GDCLASS(DynamicFont, Font); public: @@ -274,6 +273,8 @@ public: virtual float get_ascent() const; virtual float get_descent() const; + virtual float get_underline_position() const; + virtual float get_underline_thickness() const; virtual Size2 get_char_size(CharType p_char, CharType p_next = 0) const; @@ -302,7 +303,7 @@ VARIANT_ENUM_CAST(DynamicFont::SpacingType); class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader { public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr); + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false); virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; |