diff options
Diffstat (limited to 'scene/resources/default_theme')
-rw-r--r-- | scene/resources/default_theme/color_picker_hue.svg | 1 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 137 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.h | 58 |
3 files changed, 129 insertions, 67 deletions
diff --git a/scene/resources/default_theme/color_picker_hue.svg b/scene/resources/default_theme/color_picker_hue.svg deleted file mode 100644 index ff75d5eb9e..0000000000 --- a/scene/resources/default_theme/color_picker_hue.svg +++ /dev/null @@ -1 +0,0 @@ -<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 1 256" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientTransform="matrix(0 256 -256 0 0 0)" gradientUnits="userSpaceOnUse" x1="0" x2="1" y1="0" y2="0"><stop offset="0" stop-color="#f00"/><stop offset=".04" stop-color="#ff4000"/><stop offset=".08" stop-color="#ff8000"/><stop offset=".17" stop-color="#ff0"/><stop offset=".25" stop-color="#80ff00"/><stop offset=".33" stop-color="#0f0"/><stop offset=".42" stop-color="#00ff80"/><stop offset=".5" stop-color="#0ff"/><stop offset=".58" stop-color="#0080ff"/><stop offset=".63" stop-color="#0040ff"/><stop offset=".67" stop-color="#00f"/><stop offset=".75" stop-color="#8000ff"/><stop offset=".83" stop-color="#f0f"/><stop offset=".92" stop-color="#ff0080"/><stop offset="1" stop-color="#f00"/></linearGradient><path d="m0 0h1v256h-1z" fill="url(#a)"/></svg> diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index c9d92cea3f..4d3eec6333 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* default_theme.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* default_theme.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "default_theme.h" @@ -84,7 +84,8 @@ static Ref<ImageTexture> generate_icon(int p_index) { // with integer scales. const bool upsample = !Math::is_equal_approx(Math::round(scale), scale); ImageLoaderSVG img_loader; - img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>()); + Error err = img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>()); + ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in default theme."); #endif return ImageTexture::create_from_image(img); @@ -99,6 +100,11 @@ static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margi void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &bold_font, const Ref<Font> &bold_italics_font, const Ref<Font> &italics_font, Ref<Texture2D> &default_icon, Ref<StyleBox> &default_style, float p_scale) { scale = p_scale; + // Default theme properties. + theme->set_default_font(default_font); + theme->set_default_font_size(default_font_size * scale); + theme->set_default_base_scale(scale); + // Font colors const Color control_font_color = Color(0.875, 0.875, 0.875); const Color control_font_low_color = Color(0.7, 0.7, 0.7); @@ -433,7 +439,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0)); theme->set_color("font_color", "TextEdit", control_font_color); - theme->set_color("font_selected_color", "TextEdit", control_font_pressed_color); + theme->set_color("font_selected_color", "TextEdit", Color(0, 0, 0, 0)); theme->set_color("font_readonly_color", "TextEdit", control_font_disabled_color); theme->set_color("font_placeholder_color", "TextEdit", control_font_placeholder_color); theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1)); @@ -476,7 +482,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("completion_scroll_hovered_color", "CodeEdit", control_font_pressed_color * Color(1, 1, 1, 0.4)); theme->set_color("completion_font_color", "CodeEdit", Color(0.67, 0.67, 0.67)); theme->set_color("font_color", "CodeEdit", control_font_color); - theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0)); + theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0, 0)); theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); theme->set_color("font_placeholder_color", "CodeEdit", control_font_placeholder_color); theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1)); @@ -503,14 +509,15 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Texture2D> empty_icon = memnew(ImageTexture); - const Ref<StyleBoxFlat> style_scrollbar = make_flat_stylebox(style_normal_color, 4, 4, 4, 4, 10); + const Ref<StyleBoxFlat> style_h_scrollbar = make_flat_stylebox(style_normal_color, 0, 4, 0, 4, 10); + const Ref<StyleBoxFlat> style_v_scrollbar = make_flat_stylebox(style_normal_color, 4, 0, 4, 0, 10); Ref<StyleBoxFlat> style_scrollbar_grabber = make_flat_stylebox(style_progress_color, 4, 4, 4, 4, 10); Ref<StyleBoxFlat> style_scrollbar_grabber_highlight = make_flat_stylebox(style_focus_color, 4, 4, 4, 4, 10); Ref<StyleBoxFlat> style_scrollbar_grabber_pressed = make_flat_stylebox(style_focus_color * Color(0.75, 0.75, 0.75), 4, 4, 4, 4, 10); // HScrollBar - theme->set_stylebox("scroll", "HScrollBar", style_scrollbar); + theme->set_stylebox("scroll", "HScrollBar", style_h_scrollbar); theme->set_stylebox("scroll_focus", "HScrollBar", focus); theme->set_stylebox("grabber", "HScrollBar", style_scrollbar_grabber); theme->set_stylebox("grabber_highlight", "HScrollBar", style_scrollbar_grabber_highlight); @@ -525,7 +532,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // VScrollBar - theme->set_stylebox("scroll", "VScrollBar", style_scrollbar); + theme->set_stylebox("scroll", "VScrollBar", style_v_scrollbar); theme->set_stylebox("scroll_focus", "VScrollBar", focus); theme->set_stylebox("grabber", "VScrollBar", style_scrollbar_grabber); theme->set_stylebox("grabber_highlight", "VScrollBar", style_scrollbar_grabber_highlight); @@ -887,12 +894,65 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("shape_rect", "ColorPicker", icons["picker_shape_rectangle"]); theme->set_icon("shape_rect_wheel", "ColorPicker", icons["picker_shape_rectangle_wheel"]); theme->set_icon("add_preset", "ColorPicker", icons["add"]); - theme->set_icon("color_hue", "ColorPicker", icons["color_picker_hue"]); theme->set_icon("sample_bg", "ColorPicker", icons["mini_checkerboard"]); theme->set_icon("overbright_indicator", "ColorPicker", icons["color_picker_overbright"]); theme->set_icon("bar_arrow", "ColorPicker", icons["color_picker_bar_arrow"]); theme->set_icon("picker_cursor", "ColorPicker", icons["color_picker_cursor"]); + { + const int precision = 7; + + Ref<Gradient> hue_gradient; + hue_gradient.instantiate(); + PackedFloat32Array offsets; + offsets.resize(precision); + PackedColorArray colors; + colors.resize(precision); + + for (int i = 0; i < precision; i++) { + float h = i / float(precision - 1); + offsets.write[i] = h; + colors.write[i] = Color::from_hsv(h, 1, 1); + } + hue_gradient->set_offsets(offsets); + hue_gradient->set_colors(colors); + + Ref<GradientTexture2D> hue_texture; + hue_texture.instantiate(); + hue_texture->set_width(800); + hue_texture->set_height(6); + hue_texture->set_gradient(hue_gradient); + + theme->set_icon("color_hue", "ColorPicker", hue_texture); + } + + { + const int precision = 7; + + Ref<Gradient> hue_gradient; + hue_gradient.instantiate(); + PackedFloat32Array offsets; + offsets.resize(precision); + PackedColorArray colors; + colors.resize(precision); + + for (int i = 0; i < precision; i++) { + float h = i / float(precision - 1); + offsets.write[i] = h; + colors.write[i] = Color::from_ok_hsl(h, 1, 0.5); + } + hue_gradient->set_offsets(offsets); + hue_gradient->set_colors(colors); + + Ref<GradientTexture2D> hue_texture; + hue_texture.instantiate(); + hue_texture->set_width(800); + hue_texture->set_height(6); + hue_texture->set_gradient(hue_gradient); + + theme->set_icon("color_okhsl_hue", "ColorPicker", hue_texture); + } + // ColorPickerButton theme->set_icon("bg", "ColorPickerButton", icons["mini_checkerboard"]); @@ -959,7 +1019,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_font_size("mono_font_size", "RichTextLabel", -1); theme->set_color("default_color", "RichTextLabel", Color(1, 1, 1)); - theme->set_color("font_selected_color", "RichTextLabel", Color(0, 0, 0)); + theme->set_color("font_selected_color", "RichTextLabel", Color(0, 0, 0, 0)); theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8)); theme->set_color("font_shadow_color", "RichTextLabel", Color(0, 0, 0, 0)); @@ -980,6 +1040,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("table_even_row_bg", "RichTextLabel", Color(0, 0, 0, 0)); theme->set_color("table_border", "RichTextLabel", Color(0, 0, 0, 0)); + theme->set_constant("text_highlight_h_padding", "RichTextLabel", 3 * scale); + theme->set_constant("text_highlight_v_padding", "RichTextLabel", 3 * scale); + // Containers theme->set_icon("h_grabber", "SplitContainer", icons["hsplitter"]); diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h index 5243bcefa7..55fc32a3d3 100644 --- a/scene/resources/default_theme/default_theme.h +++ b/scene/resources/default_theme/default_theme.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* default_theme.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* default_theme.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef DEFAULT_THEME_H #define DEFAULT_THEME_H |