summaryrefslogtreecommitdiff
path: root/scene/resources/default_theme/default_theme.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/resources/default_theme/default_theme.cpp')
-rw-r--r--scene/resources/default_theme/default_theme.cpp137
1 files changed, 100 insertions, 37 deletions
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index c9d92cea3f..4d3eec6333 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* default_theme.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* default_theme.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "default_theme.h"
@@ -84,7 +84,8 @@ static Ref<ImageTexture> generate_icon(int p_index) {
// with integer scales.
const bool upsample = !Math::is_equal_approx(Math::round(scale), scale);
ImageLoaderSVG img_loader;
- img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>());
+ Error err = img_loader.create_image_from_string(img, default_theme_icons_sources[p_index], scale, upsample, HashMap<Color, Color>());
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<ImageTexture>(), "Failed generating icon, unsupported or invalid SVG data in default theme.");
#endif
return ImageTexture::create_from_image(img);
@@ -99,6 +100,11 @@ static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margi
void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &bold_font, const Ref<Font> &bold_italics_font, const Ref<Font> &italics_font, Ref<Texture2D> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
scale = p_scale;
+ // Default theme properties.
+ theme->set_default_font(default_font);
+ theme->set_default_font_size(default_font_size * scale);
+ theme->set_default_base_scale(scale);
+
// Font colors
const Color control_font_color = Color(0.875, 0.875, 0.875);
const Color control_font_low_color = Color(0.7, 0.7, 0.7);
@@ -433,7 +439,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
theme->set_color("font_color", "TextEdit", control_font_color);
- theme->set_color("font_selected_color", "TextEdit", control_font_pressed_color);
+ theme->set_color("font_selected_color", "TextEdit", Color(0, 0, 0, 0));
theme->set_color("font_readonly_color", "TextEdit", control_font_disabled_color);
theme->set_color("font_placeholder_color", "TextEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1));
@@ -476,7 +482,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("completion_scroll_hovered_color", "CodeEdit", control_font_pressed_color * Color(1, 1, 1, 0.4));
theme->set_color("completion_font_color", "CodeEdit", Color(0.67, 0.67, 0.67));
theme->set_color("font_color", "CodeEdit", control_font_color);
- theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0));
+ theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0, 0));
theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f));
theme->set_color("font_placeholder_color", "CodeEdit", control_font_placeholder_color);
theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1));
@@ -503,14 +509,15 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
Ref<Texture2D> empty_icon = memnew(ImageTexture);
- const Ref<StyleBoxFlat> style_scrollbar = make_flat_stylebox(style_normal_color, 4, 4, 4, 4, 10);
+ const Ref<StyleBoxFlat> style_h_scrollbar = make_flat_stylebox(style_normal_color, 0, 4, 0, 4, 10);
+ const Ref<StyleBoxFlat> style_v_scrollbar = make_flat_stylebox(style_normal_color, 4, 0, 4, 0, 10);
Ref<StyleBoxFlat> style_scrollbar_grabber = make_flat_stylebox(style_progress_color, 4, 4, 4, 4, 10);
Ref<StyleBoxFlat> style_scrollbar_grabber_highlight = make_flat_stylebox(style_focus_color, 4, 4, 4, 4, 10);
Ref<StyleBoxFlat> style_scrollbar_grabber_pressed = make_flat_stylebox(style_focus_color * Color(0.75, 0.75, 0.75), 4, 4, 4, 4, 10);
// HScrollBar
- theme->set_stylebox("scroll", "HScrollBar", style_scrollbar);
+ theme->set_stylebox("scroll", "HScrollBar", style_h_scrollbar);
theme->set_stylebox("scroll_focus", "HScrollBar", focus);
theme->set_stylebox("grabber", "HScrollBar", style_scrollbar_grabber);
theme->set_stylebox("grabber_highlight", "HScrollBar", style_scrollbar_grabber_highlight);
@@ -525,7 +532,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// VScrollBar
- theme->set_stylebox("scroll", "VScrollBar", style_scrollbar);
+ theme->set_stylebox("scroll", "VScrollBar", style_v_scrollbar);
theme->set_stylebox("scroll_focus", "VScrollBar", focus);
theme->set_stylebox("grabber", "VScrollBar", style_scrollbar_grabber);
theme->set_stylebox("grabber_highlight", "VScrollBar", style_scrollbar_grabber_highlight);
@@ -887,12 +894,65 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("shape_rect", "ColorPicker", icons["picker_shape_rectangle"]);
theme->set_icon("shape_rect_wheel", "ColorPicker", icons["picker_shape_rectangle_wheel"]);
theme->set_icon("add_preset", "ColorPicker", icons["add"]);
- theme->set_icon("color_hue", "ColorPicker", icons["color_picker_hue"]);
theme->set_icon("sample_bg", "ColorPicker", icons["mini_checkerboard"]);
theme->set_icon("overbright_indicator", "ColorPicker", icons["color_picker_overbright"]);
theme->set_icon("bar_arrow", "ColorPicker", icons["color_picker_bar_arrow"]);
theme->set_icon("picker_cursor", "ColorPicker", icons["color_picker_cursor"]);
+ {
+ const int precision = 7;
+
+ Ref<Gradient> hue_gradient;
+ hue_gradient.instantiate();
+ PackedFloat32Array offsets;
+ offsets.resize(precision);
+ PackedColorArray colors;
+ colors.resize(precision);
+
+ for (int i = 0; i < precision; i++) {
+ float h = i / float(precision - 1);
+ offsets.write[i] = h;
+ colors.write[i] = Color::from_hsv(h, 1, 1);
+ }
+ hue_gradient->set_offsets(offsets);
+ hue_gradient->set_colors(colors);
+
+ Ref<GradientTexture2D> hue_texture;
+ hue_texture.instantiate();
+ hue_texture->set_width(800);
+ hue_texture->set_height(6);
+ hue_texture->set_gradient(hue_gradient);
+
+ theme->set_icon("color_hue", "ColorPicker", hue_texture);
+ }
+
+ {
+ const int precision = 7;
+
+ Ref<Gradient> hue_gradient;
+ hue_gradient.instantiate();
+ PackedFloat32Array offsets;
+ offsets.resize(precision);
+ PackedColorArray colors;
+ colors.resize(precision);
+
+ for (int i = 0; i < precision; i++) {
+ float h = i / float(precision - 1);
+ offsets.write[i] = h;
+ colors.write[i] = Color::from_ok_hsl(h, 1, 0.5);
+ }
+ hue_gradient->set_offsets(offsets);
+ hue_gradient->set_colors(colors);
+
+ Ref<GradientTexture2D> hue_texture;
+ hue_texture.instantiate();
+ hue_texture->set_width(800);
+ hue_texture->set_height(6);
+ hue_texture->set_gradient(hue_gradient);
+
+ theme->set_icon("color_okhsl_hue", "ColorPicker", hue_texture);
+ }
+
// ColorPickerButton
theme->set_icon("bg", "ColorPickerButton", icons["mini_checkerboard"]);
@@ -959,7 +1019,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_font_size("mono_font_size", "RichTextLabel", -1);
theme->set_color("default_color", "RichTextLabel", Color(1, 1, 1));
- theme->set_color("font_selected_color", "RichTextLabel", Color(0, 0, 0));
+ theme->set_color("font_selected_color", "RichTextLabel", Color(0, 0, 0, 0));
theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
theme->set_color("font_shadow_color", "RichTextLabel", Color(0, 0, 0, 0));
@@ -980,6 +1040,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("table_even_row_bg", "RichTextLabel", Color(0, 0, 0, 0));
theme->set_color("table_border", "RichTextLabel", Color(0, 0, 0, 0));
+ theme->set_constant("text_highlight_h_padding", "RichTextLabel", 3 * scale);
+ theme->set_constant("text_highlight_v_padding", "RichTextLabel", 3 * scale);
+
// Containers
theme->set_icon("h_grabber", "SplitContainer", icons["hsplitter"]);