diff options
Diffstat (limited to 'scene/resources/cylinder_shape_3d.cpp')
-rw-r--r-- | scene/resources/cylinder_shape_3d.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/scene/resources/cylinder_shape_3d.cpp b/scene/resources/cylinder_shape_3d.cpp index 19f0542818..44786d6025 100644 --- a/scene/resources/cylinder_shape_3d.cpp +++ b/scene/resources/cylinder_shape_3d.cpp @@ -32,7 +32,6 @@ #include "servers/physics_server_3d.h" Vector<Vector3> CylinderShape3D::get_debug_mesh_lines() { - float radius = get_radius(); float height = get_height(); @@ -40,7 +39,6 @@ Vector<Vector3> CylinderShape3D::get_debug_mesh_lines() { Vector3 d(0, height * 0.5, 0); for (int i = 0; i < 360; i++) { - float ra = Math::deg2rad((float)i); float rb = Math::deg2rad((float)i + 1); Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; @@ -53,7 +51,6 @@ Vector<Vector3> CylinderShape3D::get_debug_mesh_lines() { points.push_back(Vector3(b.x, 0, b.y) - d); if (i % 90 == 0) { - points.push_back(Vector3(a.x, 0, a.y) + d); points.push_back(Vector3(a.x, 0, a.y) - d); } @@ -67,7 +64,6 @@ real_t CylinderShape3D::get_enclosing_radius() const { } void CylinderShape3D::_update_shape() { - Dictionary d; d["radius"] = radius; d["height"] = height; @@ -76,7 +72,6 @@ void CylinderShape3D::_update_shape() { } void CylinderShape3D::set_radius(float p_radius) { - radius = p_radius; _update_shape(); notify_change_to_owners(); @@ -84,12 +79,10 @@ void CylinderShape3D::set_radius(float p_radius) { } float CylinderShape3D::get_radius() const { - return radius; } void CylinderShape3D::set_height(float p_height) { - height = p_height; _update_shape(); notify_change_to_owners(); @@ -97,12 +90,10 @@ void CylinderShape3D::set_height(float p_height) { } float CylinderShape3D::get_height() const { - return height; } void CylinderShape3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CylinderShape3D::set_radius); ClassDB::bind_method(D_METHOD("get_radius"), &CylinderShape3D::get_radius); ClassDB::bind_method(D_METHOD("set_height", "height"), &CylinderShape3D::set_height); @@ -114,7 +105,6 @@ void CylinderShape3D::_bind_methods() { CylinderShape3D::CylinderShape3D() : Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_CYLINDER)) { - radius = 1.0; height = 2.0; _update_shape(); |