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Diffstat (limited to 'scene/resources/curve.h')
-rw-r--r--scene/resources/curve.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/scene/resources/curve.h b/scene/resources/curve.h
index 2a8fab7f4c..17c0ac9f5e 100644
--- a/scene/resources/curve.h
+++ b/scene/resources/curve.h
@@ -6,6 +6,7 @@
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -135,7 +136,7 @@ public:
float get_baked_length() const;
Vector2 interpolate_baked(float p_offset, bool p_cubic = false) const;
- PoolVector2Array get_baked_points() const; //useful for going thru
+ PoolVector2Array get_baked_points() const; //useful for going through
PoolVector2Array tesselate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display
@@ -203,8 +204,8 @@ public:
float get_baked_length() const;
Vector3 interpolate_baked(float p_offset, bool p_cubic = false) const;
float interpolate_baked_tilt(float p_offset) const;
- PoolVector3Array get_baked_points() const; //useful for going thru
- PoolRealArray get_baked_tilts() const; //useful for going thru
+ PoolVector3Array get_baked_points() const; //useful for going through
+ PoolRealArray get_baked_tilts() const; //useful for going through
PoolVector3Array tesselate(int p_max_stages = 5, float p_tolerance = 4) const; //useful for display